Aura Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a black tunic with green highlights, and long black pants that bunch up around his shoes. His cinnamon fur is drawn into a tight pony tail with a card scrunchie. He wears an eyepatch.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born in the east to a Layabout, Aura learned a great deal about his mother's area of expertise. His first spouse was a Hunter, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.
Motivation: He is a bit of a kleptomaniac; and he'd like to take his coworkers down a peg
Ideals: Persistence, Entrepeneur. Flaws: Ugly. Bonds: Job, Family, Criminal record. Occupation: Layabout
Voice: Draws out vowels
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 17 (+3) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 270 gp. Malachite (13 gp). Violet garnet (600 gp).
Erias Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a pastel and green handkerchief worn on his left side. His black hair is kept up in a ponytail inside a wide-brimmed hat. This hazel eyed easterner is not easily forgotten.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born to a pair of adventurers, Erias grew up listening to his father's many stories. He was an athlete and attended two major summer competitions. He never won. He is searching for what he claims is his rightful reward.
Motivation: A need for knowledge about a nearby landmark; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Artistic, Philantrophist, Athletic. Flaws: Greedy. Bonds: Adventurer. Occupation: Gardener
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 6)
Armor Class 10
Hit Points 27 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 300 gp. 1 Minor magic item.
Carrie Mancilla, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his falchion. He has relatively light skin and is very physically imposing due to his abundance of muscles. His silver hair is braided into rings. His violet eyes lackadaisically let the world flow into them.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He plays an instrument quite well.
History: Sold as a small child to a necromancer, Carrie was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has had some formal painting training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor
Ideals: Artistic, Fighting. Flaws: Shy. Bonds: Mentor. Occupation: Merchant
Voice: Relaxed voice
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 25 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Goblin
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +5
Possessions: 10 pp. Black opal (900 gp). Deep blue spinel (900 gp). Black pearl (900 gp).
Korfel Mystralath, Male Elf [Permalink]
Personal [hide]
Description: 5'3" and muscular, this southern man wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his pickaxe. He wears a broad hat to cover his moderate length black hair. He wears an eyepatch.
Personality: He is almost excessively polite to everyone, even when angry. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Korfel fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Athletic, Fighting. Flaws: Ugly, Shy. Occupation: Miner
Voice: Relaxed voice
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 8)
Armor Class 12
Hit Points 69 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 16 (+3) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Goblin, Terran
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +6
Possessions: 120000 cp. Tourmaline (110 gp). Rhodochrosite (4 gp). Fire opal (1600 gp). Tourmaline (110 gp). Onyx (40 gp). Deep blue spinel (500 gp).
Beast Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is physically well-built. His yellow fur is lengthy and is close to two feet long. His eyes are a pleasant yellow.
Personality: Beast is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He feels kind of lost in life; and he is terrified, and will act out of fear
Ideals: Extrovert. Flaws: Fearful, Shy, Depressed. Bonds: Military. Occupation: Shoemaker
Voice: Breathy voice
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 79 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +6
Possessions: 1 Minor magic item.
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