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NPC Generator

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Skirt In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft red waves gently in the breeze, and is pretty ugly. He keeps his long white fur kept up in a rat tail. His thin eyebrows rest above his beady hazel eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Doesn't want to be a Navigator and was forced into it by his family; and wants to raise his children well

Flaws: Ugly, Disease. Bonds: Rich, Family, Religious. Occupation: Navigator

Voice: Soft and melodious

Attributes [hide]

Skirt In the Wind, Male Tabaxi Bard 10
Medium (5'6") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 48 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)10 (+0) 11 (+0)14 (+2)
Skills Animal Handling +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 2300 gp. Rock crystal (60 gp). Fiery yellow corundum (1100 gp). Tiger eye turquoise (14 gp). Eye agate (14 gp). Bloodstone (60 gp). Peridot (60 gp). Alexandrite (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mormo Terror, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears silk and lounges about seductively. He has dyed his greying blue hair a little too much giving a sharp blue color. He tend to wears goggles to shield his eyes.

Personality: Mormo speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is obsessed with a lost civilization.

History: The child of a Fortune-teller, who enjoyed hunting, Mormo was taken on many hunting expeditions. From his teen years he was always beautiful and desirable, so people have always doted on him. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Impeccable, Fighting. Bonds: Attractive, Adventurer, Nature. Occupation: Slave Trader

Voice: Low and grunting

Attributes [hide]

Mormo Terror, Male Tiefling Druid 8
Medium (5'11") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 38 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 11 (+0)17 (+3) 14 (+2)14 (+2)
Skills Investigation +6, Nature +6
Senses Passive Perception 12
Languages Common, Abyssal, Terran, Orc
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 200 gp. Blue quartz (14 gp).


Social Check DCs


Miles Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is well dressed, but even with his fine clothing he looks run-down. His brown hair and beard is wavy and long. His face is covered beneath a completely black helmet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a great chef.

History: He got into the Carpenter business at a young age. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west; and further expansion of business

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Job. Occupation: Carpenter

Voice: Can't modulate volume

Attributes [hide]

Miles Pinkerton, Male Human Warlock 11
Medium (5'10") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 41 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)8 (-1) 12 (+1)10 (+0)
Skills Animal Handling +5, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 150 pp. Azurite (15 gp). Blue quartz (15 gp). Black opal (1300 gp). Freshwater pearl (15 gp). Iolite (70 gp). Tourmaline (70 gp). Banded agate (15 gp). Hematite (15 gp). 1 Minor magic item.


Social Check DCs


Zaffrab Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man likes to wear black tank tops with blue pants. He wears a colorful flower in his golden hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: Zaffrab is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He pushes his goals aggressively. He is also a coward if confronted.

History: The child of northern immigrants he idolized his mother. In his 14th year, his parents were killed by a gnolls raid, leaving Zaffrab alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He feels threatened by others.

Ideals: Extrovert. Flaws: Fearful. Bonds: Attractive, Immigrant, Enemies. Occupation: Server

Voice: American accent

Attributes [hide]

Zaffrab Miggledy, Male Gnome Expert 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 17 (+3)16 (+3) 13 (+1)14 (+2)
Skills Deception +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Elven, Undercommon
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Abad Moral, Male Tiefling [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft violet waves gently in the breeze. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a clover on it. His long red hair is drawn into a two foot long braid. He has a dull look in his black eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Abad lived on a farm with his father, near the main road leading to a nearby town. A few years later when the south was not economically sound they moved to his current location. He now mingles about in high society.

Motivation: To reunite with his absent father; and an old rival family wants him found

Ideals: Gifted. Bonds: Rich, Attractive, Family, Immigrant. Occupation: Armorer

Voice: Pronounces O like U

Attributes [hide]

Abad Moral, Male Tiefling Druid 3
Medium (6'0") Tiefling, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)15 (+2) 16 (+3)14 (+2)
Skills Religion +4, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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