Halimath Berevan, Male Elf [Permalink]
Personal [hide]
Description: This man is very fat, and wears a grey cloak and cross-gartered brown stockings. His golden hair is lengthy. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. After a long history of fighting, Halimath and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and to prove his worth to the world
Ideals: Impeccable, Gifted. Flaws: Ugly, Impulsive, Antagonistic. Occupation: Spy
Voice: Jamaican accent
Attributes [hide]
Medium (5'0") Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 11 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 50 gp.
Koeth Selevarun, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a simple red robe with blue stripes complete with hood. He has no hair. His fierce green eyes like to dwell on things.
Personality: Confrontational and typically high on some drug or another. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: When he was but 7 years old his parents immigrated from the north. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He moves from town to town, unable to find a place to settle.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Flaws: Ugly, Addict. Bonds: Immigrant, Criminal record, Poor. Occupation: Assassin
Voice: Scratchy, weak
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 6)
Armor Class 13
Hit Points 19 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 10 (+0) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Druidic, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 300 gp.
Enialis Dmitriyev, Male Half-Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a hunchback. His silver hair is slicked back into a classic pompadour. He wears an eyepatch.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. When money was particularly tight he was walking through alleys when he overheard a Priest hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has worked as a Priest like his father before him.
Motivation: Many drow want him driven away; and sabotage a competitor
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Family, Poor, Enemies. Occupation: Priest
Voice: Speaks in third person
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Good (CR 4)
Armor Class 10
Hit Points 24 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 600 gp. 1 Minor magic item.
Adran Iathrana, Male Elf [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he is wearing colorful clothing, dressed as a Engraver. He keeps his red hair in a pixie cut. This green eyed northerner is not easily forgotten.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. The war was a terrible time for him, and Adran does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Engraver arts, while his mother instructed him in etiquette, music and courtly manner. In his 11th year, his parents were killed by a orcs raid, leaving Adran alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by orcs. Adran was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.
Motivation: Revenge; and he is greedy
Flaws: Secretive, Depressed. Bonds: Military, Rich, Enemies. Occupation: Engraver
Voice: American accent
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 13)
Armor Class 12
Hit Points 60 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Gnoll
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 700 pp. Rose (50 gp). Citrine (50 gp). Hematite (7 gp). Deep blue spinel (700 gp). Bloodstone (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tree Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult man, he dresses in blue turtlenecks beneath a brown coat with green slacks. He has cinnamon fur. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has a small toy that he constantly fidgets with.
History: Tree was born the youngest of three triplets. He was an apprentice working in his mother's forge. He tends to his Sailor job now, and dutifully fulfills any obligations he has.
Motivation: He is a bit of a kleptomaniac.
Flaws: Insomniac, Addict. Bonds: Criminal record, Family, Job. Occupation: Sailor
Voice: Speaks with a cold
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 37 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 700 gp. Coral (90 gp). White pearl (90 gp). Black pearl (1100 gp). Malachite (16 gp).
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Their contribution stands as a beacon of hope for all adventurers!
