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Advanced [show]


Cask Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear flannel. His white fur is lengthy. His blue eyes peer out from beneath his deerstalker tan hat.

Personality: Cask hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. As long as the job gets done he does not care how it got done.

History: He was born blind and as such lacked many opportunities for work. While studying, he fell in love. They married and had a daughter. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and wishes to resurrect an old love

Ideals: Athletic, Artistic, Professionalism. Flaws: Disease. Bonds: In love. Occupation: Doctor

Voice: Speaks with back of mouth

Attributes [hide]

Cask Of Spirit, Male Tabaxi Druid 4
Medium (5'2") Tabaxi, Lawful Evil (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 16 (+3)14 (+2) 19 (+4)14 (+2)
Skills History +4, Intimidation +4
Senses Passive Perception 14
Languages Common, Auran, Orc
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145320000000

Possessions: 100 gp.


Social Check DCs


Norman Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tight fighting clothing, which leaves very little to the imagination. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are brown and beady.

Personality: Calm and collected, he is a well trained Banker. Norman is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born several months after his father was called into army service. A gifted student he started as a Bricklayer, but he got bored and became a Banker. By chance he met his sister recently and the two have been together since.

Motivation: Further expansion of business; and marry his sister to traveling adventurers

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Family, Military. Occupation: Banker

Voice: Low rumbling, strings words together

Attributes [hide]

Norman Iranapha, Male Half-Elf Barbarian 15
Medium (5'7") Half-Elf, Chaotic Good (CR 15)
Armor Class 14
Hit Points 157 (15d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)12 (+1) 17 (+3)11 (+0)
Skills Acrobatics +9, Sleight of Hand +9
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +9

Possessions: 2000 gp. Brown-green garnet (100 gp). Lapis lazuli (10 gp). Malachite (10 gp). Deep green spinel (100 gp). Carnelian (30 gp). Azurite (10 gp). Coral (100 gp). Alexandrite (1600 gp). Jasper (30 gp). Tiger eye turquoise (10 gp). Chrysoberyl (100 gp). Banded agate (10 gp). Jade (100 gp). Citrine (30 gp). Violet garnet (1600 gp). Chrysoberyl (100 gp). Blue quartz (10 gp). Bloodstone (30 gp). 1 Medium magic item.


Social Check DCs


Eberdeb Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many yellow ritualistic tattoos. He dresses in collared shirts and wears a proper scarf over his head. He sports a long auburn beard, and similarly colored long hair. His fair skin shows little sign of his aristocratic breeding.

Personality: A skeptical and narcissistic man, Eberdeb's first love is himself. His second love is also himself. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: A powerful wizard made him what he is. He was taken from his home at a very young age. Days after completing his studies, news broke out that his hometown was attacked by drow. Eberdeb was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: He feels the way he acts is they only way to get by in the world; and he is currently in port desperately looking for someone to get him out

Ideals: Impeccable. Bonds: Attractive, Enemies, Mentor, Slave. Occupation: Shoemaker

Voice: Ums and uhs a lot

Attributes [hide]

Eberdeb Ironhide, Male Gnome Sorcerer 6
Small (3'8") Gnome, Neutral Good (CR 6)
Armor Class 12
Hit Points 34 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)11 (+0) 10 (+0)13 (+1)
Skills Deception +4, Nature +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 600 gp. Blue star sapphire (700 gp). Emerald (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Skamos Excellence, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a grey vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his grey boots flare out at the collars. His purple hair is lengthy. His eyes are red and catlike.

Personality: He is almost excessively polite to everyone, even when angry. He is an amazing painter.

History: Skamos was raised in a hard working conservative environment. After coming to the age of reason, Skamos took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and balancing his hectic life and new body guard responsibilities is difficult

Ideals: Gifted, Persistence. Flaws: Shy. Bonds: Job, Enemies. Occupation: Body Guard

Voice: Speaks in third person

Attributes [hide]

Skamos Excellence, Male Tiefling Wizard 2
Medium (6'6") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)12 (+1) 16 (+3)15 (+2)
Skills Perception +5, Persuasion +4
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 1000 cp. Obsidian (11 gp). Hematite (11 gp). Tiger eye turquoise (11 gp).


Social Check DCs


Hamil Underbough, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a lance, but if one is not available he will default to his crossbow. His brown hair and beard is wavy and long. His thin eyebrows rest above his beady green eyes.

Personality: He loves telling others what to do and how they should feel about things. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.

Motivation: An old rival family wants him found; and wants to work out more often

Ideals: Athletic, Opinionated, Philantrophist. Flaws: Ugly. Occupation: Laborer

Voice: Can't modulate volume

Attributes [hide]

Hamil Underbough, Male Halfling Expert 6
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 42 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 16 (+3)15 (+2) 15 (+2)17 (+3)
Skills Intimidation +6, Stealth +7
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Giant
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 700 gp. Cloth of gold vestments (170 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). A delicate brass dragon egg (60 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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