Barendd Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with green colored cloaks and clothing, and carries pickaxes. His blonde hair is unkempt and raggedy. His eyes are likewise brown.
Personality: Calm and collected, he is a well trained Barkeep. Energy wise he seems alert and responsive.
History: Born in the south to a Barkeep, Barendd learned a great deal about his mother's area of expertise. A gifted student he started as a Layabout, but he got bored and became a Barkeep. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Barendd fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Fighting, Professionalism. Flaws: Ugly. Bonds: Poor, Job. Occupation: Barkeep
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Druidic
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
Raam Severity, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a simple burlap shirt and baggy pants. He conceals his mace with his veritable burlap sack of a shirt. He has wavy brown hair. His eyes are red.
Personality: Calm and collected, he is a well trained Knight. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: The child of a Spice Merchant, who enjoyed hunting, Raam was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is unsatisfied with his job.
Ideals: Justice. Bonds: Job, Religious, Nature. Occupation: Knight
Voice: Can't modulate volume
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Infernal, Celestial
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 7000 cp. 1 Half-Plate.
Gildmak Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: Standing 3'4", this man is renowned for his bright yellow suits and hats. His red hair is greying along the sides and has receded to reveal a widow's peak. His eyes, though not visible through his cowl, are amber.
Personality: He is extraordinarily eccentric. He is a bit of a xeno-phobe, disliking non-Halflings.
History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He has dedicated himself to building a better village for his children.
Motivation: He has passion for adventuring and risk; and wants to open a new tavern
Ideals: Logical. Flaws: Insane, Racist. Bonds: Adventurer, Job. Occupation: Shepherd
Voice: Squeaky
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 15 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Giant
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 600 gp. 1 Chain shirt. 1 Breastplate. 1 Full Plate.
Everard Dumph, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. Beneath his clothing is a huge mess of scar tissue. He sports a flattop hair cut. His fair skin shows little sign of his aristocratic breeding.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born several months after his father was called into army service. He has chosen to use the inheritance that was left to him frivolously. After a long history of fighting, Everard and his spouse have recently divorced.
Motivation: Money/treasure; and he uses money and sex appeal to get what he needs
Flaws: Antagonistic, Impulsive. Bonds: Rich, Slave, Attractive, Military. Occupation: Knight
Voice: Slow speaker
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 15 (+2) | 12 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Elven, Gnome
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 8000 sp.
Salasar Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft white waves gently in the breeze. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a rose on it. He wears a deerstalker hat to hide his balding. His red eyes lackadaisically let the world flow into them.
Personality: Overbrimming with self-confidence, Salasar isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. He never wears the same outfit twice, unless he absolutely has to.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Like his mother and his brother before him, after school he went straight into learning to become a Cartwright. He ran away from his former home and has been making his living as a Cartwright for the past few years.
Motivation: He is greedy; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Artistic, Gifted. Bonds: Rich, Job. Occupation: Cartwright
Voice: Sensual and smooth
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 8 (-1) | 8 (-1) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
Possessions: Amethyst (120 gp).
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