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NPC Generator

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Advanced [show]


Zephan Temerity, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is renowned for his bright green suits and hats. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes are silver and he is always smoking a pipe.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He takes great joy in being the best Dyer in town.

History: He got into the Dyer business at a young age. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He wants to get laid; and he's in love

Ideals: Fighting. Flaws: Mundane. Bonds: Attractive, Job, Military, Has a crush. Occupation: Dyer

Voice: Sleepy voice

Attributes [hide]

Zephan Temerity, Male Tiefling Commoner 18
Medium (6'1") Tiefling, True Neutral (CR 18)
Armor Class 10
Hit Points 82 (18d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)13 (+1) 14 (+2)17 (+3)
Skills Insight +8, Perception +8
Senses Passive Perception 18
Languages Common, Sylvan
Attacks Melee +7 / 5d6+1, Ranged +6 / 5d6+0, Grapple +1

Possessions: 13000 gp. Brass mug with jade inlays (500 gp). Brass mug with jade inlays (500 gp). Gold dragon comb with red garnet eye (400 gp). Old masterpiece painting (900 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Gold cup set with emeralds (10000 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Finely wrought small gold bracelet (40 gp). Gold dragon comb with red garnet eye (400 gp). Cloth of gold vestments (140 gp). Old masterpiece painting (900 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). An abacus with copper, silver and gold markers (140 gp). Solid gold idol (1200 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Ogthrak Easton, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 5'7". He tends to wear a large brown jacket. His hair is greying and his face has many wrinkles. His eyes are a pleasant violet.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Ogthrak took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He used his abilities to trick people and travel the world for free.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Entrepeneur, Gifted. Flaws: Depressed. Bonds: Criminal record, Adventurer. Occupation: Healer

Voice: Sounds elderly

Attributes [hide]

Ogthrak Easton, Male Half-Orc Cleric 7
Medium (5'7") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 72 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 18 (+4)14 (+2) 8 (-1)13 (+1)
Skills Arcana +5, Nature +5
Senses Passive Perception 9
Languages Common, Orc, Dwarven, Infernal
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp.


Social Check DCs


Dean Abram, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His silver hair is greying along the sides and has receded to reveal a widow's peak. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Always inclined to offer people food he seems plenty friendly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: The child of southern immigrants he idolized his mother. A few years later when the west was not economically sound they moved to his current location. He was granted arcane powers by his dying sister.

Motivation: To reunite with his absent mother; and an old rival family wants him found

Ideals: Philantrophist, Gifted. Bonds: Immigrant, Family. Occupation: Herbalist

Voice: Relaxed voice

Attributes [hide]

Dean Abram, Male Human Sorcerer 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)17 (+3) 13 (+1)16 (+3)
Skills Perception +3, Religion +5
Senses Passive Perception 15
Languages Common, Orc, Infernal, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 6000 cp.


Social Check DCs


Mamnen Hurt, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears dark leathers with embroidery, he is not a threatening figure. His top hat is riddled with cuts and holes. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is overprotective of those who hire his services. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Guardian, Rich. Occupation: Merchant

Voice: Speaks with back of mouth

Attributes [hide]

Mamnen Hurt, Male Tiefling Cleric 1
Medium (6'9") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)11 (+0) 9 (-1)13 (+1)
Skills Deception +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp.


Social Check DCs


Gilbert Marston, Male Human [Permalink]

Personal [hide]

Description: This man wears loose pants and a collared shirt complete with sweater beneath his coat. He has a penchant for wearing a ring with an oversized jet on his left hand. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He tend to wears goggles to shield his eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Gilbert was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Layabout they were divorced and he won custody of their daughter. He worked as a Servant, and he later adopted a second daughter.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Flaws: Selfish. Bonds: Rich, Attractive, Family, Adventurer. Occupation: Servant

Voice: Soft and melodious

Attributes [hide]

Gilbert Marston, Male Human Sorcerer 1
Medium (6'2") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)10 (+0) 14 (+2)15 (+2)
Skills Acrobatics +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 90 gp. 1 Banded mail.


Social Check DCs

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