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Advanced [show]


Patrin Pfaphnyrennish, Male Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing colorful clothing, dressed as a Interpreter, and a wedding ring on his left hand. His crest is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.

Personality: He is a Interpreter first and foremost. He believes firmly that knowledge should be universal. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He is the product a well kept family trust fund and as such has never really known need. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. He has set out to sabotage the competition.

Motivation: He doesn't get along with people that don't share his tastes; and his spouse's relatives view him with great suspicion

Ideals: Impeccable. Flaws: Racist. Bonds: In love, Job, Family, Rich. Occupation: Interpreter

Voice: Cold and demanding tone

Attributes [hide]

Patrin Pfaphnyrennish, Male Dragonborn Monk 6
Medium (6'6") Dragonborn, Lawful Good (CR 6)
Armor Class 11
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)12 (+1) 13 (+1)11 (+0)
Skills Acrobatics +4, Investigation +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +4

Possessions: 600 gp. Alexandrite (500 gp). White pearl (50 gp). Red garnet (50 gp). 1 Minor magic item.


Social Check DCs


Ombul High-hill, Male Halfling [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His hair is cut close to his head. His eyes are gray and beady.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He was born a particularly ugly child, much to the horror of his parents. He moved from fad to fad and when he turned 15 he discovered painting. Since then, he has sought to make the best of life.

Motivation: His religion dominates his actions.

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Family, Religious. Occupation: Interpreter

Voice: Laughs frequently while speaking

Attributes [hide]

Ombul High-hill, Male Halfling Fighter 1
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)11 (+0) 14 (+2)14 (+2)
Skills Medicine +4, Stealth +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 160 gp. 1 Masterwork Artisan’s tools.


Social Check DCs


Ekemon Temperance, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 5'9", this man wears a black armored body suit, with a simple green line shooting up and back down. He wears his silver hair down. His white unseeing eyes seem to look past you.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born several months after his mother was called into army service. When Ekemon reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He used his abilities to trick people and travel the world for free.

Motivation: A rival would like him out of the picture; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Disease, Fearful. Bonds: Criminal record, Military. Occupation: Junk Dealer

Voice: Irish accent

Attributes [hide]

Ekemon Temperance, Male Tiefling Aristocrat 8
Medium (5'9") Tiefling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 42 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)14 (+2) 15 (+2)18 (+4)
Skills Insight +5, Stealth +6
Senses Passive Perception 12
Languages Common, Giant, Halfling
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 8000 sp. Eyepatch with mock eye of sapphire and moonstone (700 gp).


Social Check DCs


Percival Conway, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He wears violet painted combat armor at almost all times. His chestnut hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Percival is combative with any and all who dare try his patience in the slightest.

History: Born to a pair of adventurers, Percival grew up listening to his mother's many stories. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has dedicated himself to building a better kind of golem.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Ideals: Justice. Flaws: Shy. Bonds: Adventurer, Mentor. Occupation: Seamstress

Voice: Scratchy, weak

Attributes [hide]

Percival Conway, Male Human Warrior 11
Medium (5'0") Human, Lawful Good (CR 11)
Armor Class 12
Hit Points 102 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)12 (+1) 12 (+1)15 (+2)
Skills Nature +5, Perception +5
Senses Passive Perception 15
Languages Common, Undercommon
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2400 gp. Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Brass mug with jade inlays (100 gp). Gold music box (2000 gp). Brass mug with jade inlays (100 gp). Jeweled gold crown (5000 gp). Jeweled electrum ring (5000 gp).


Social Check DCs


Balam Caution, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a white costume with the symbols of strength on his torso. His black hair is drawn into a tight pony tail with a skull scrunchie. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the recently deceased. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To get a good night's sleep; and he has money and likes to spend it

Ideals: Athletic, Gifted. Flaws: Insomniac. Bonds: In love, Rich. Occupation: Bather

Voice: Hissing voice

Attributes [hide]

Balam Caution, Male Tiefling Ranger 8
Medium (5'8") Tiefling, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 29 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)18 (+4) 13 (+1)16 (+3)
Skills Arcana +7, Stealth +6
Senses Passive Perception 11
Languages Common, Undercommon, Aquan, Orc, Giant
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1500 gp. Amber (110 gp). Azurite (5 gp). Violet garnet (1000 gp). Coral (110 gp). 1 Minor magic item.


Social Check DCs

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