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Advanced [show]


Wrenn Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His tied-back hair is black. His blue eyes are slightly larger than normal.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He would rather hide behind his crafts than deal with other people.

History: He got into the Scribe business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Scribe. He became a Scribe soon after.

Motivation: He is content.

Ideals: Artistic. Flaws: Ugly, Mundane, Shy. Bonds: Job. Occupation: Scribe

Voice: Hollow voice

Attributes [hide]

Wrenn Pilwicken, Male Gnome Commoner 2
Small (3'6") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 17 (+3)9 (-1) 17 (+3)12 (+1)
Skills Animal Handling +5, History +1
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 160 gp. Carnelian (80 gp). Rock crystal (80 gp). Blue quartz (12 gp).


Social Check DCs


Kerkad Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is dressed in an above average manner. He has blue crest. He wears a mask on his face.

Personality: Always inclined to offer people food he seems plenty friendly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Kerkad was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. He used his abilities to travel the world and help people.

Motivation: A strong sense of loyalty to Dragonborn people; and a need for knowledge about a nearby landmark

Ideals: Philantrophist, Joker. Flaws: Racist. Bonds: Attractive, Poor. Occupation: Barkeep

Voice: Russian accent

Attributes [hide]

Kerkad Ebynichtomonis, Male Dragonborn Bard 4
Medium (6'6") Dragonborn, Neutral Evil (CR 4)
Armor Class 10
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)15 (+2) 14 (+2)18 (+4)
Skills Investigation +4, Nature +4
Senses Passive Perception 12
Languages Common, Druidic, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 500 gp. Alexandrite (700 gp). 1 Minor magic item.


Social Check DCs


Caeldrim Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a red tunic with tan highlights, and long black pants that bunch up around his shoes. He has auburn hair. This gray eyed northerner is not easily forgotten.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. The war was a terrible time for him, and Caeldrim does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: His spouse's relatives view him with great suspicion; and money/treasure

Ideals: Disciplined. Flaws: Depressed, Mundane. Bonds: Military, Rich, Family. Occupation: Barber

Voice: Gruff and masculine

Attributes [hide]

Caeldrim Iranapha, Male Half-Elf Sorcerer 6
Medium (5'1") Half-Elf, True Neutral (CR 6)
Armor Class 12
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)13 (+1) 15 (+2)14 (+2)
Skills Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 500 gp. Lapis lazuli (13 gp). Violet garnet (1200 gp). Jade (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Melech Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears clothing that is held on in multiple layers but all of it is in poor condition. His small hat is riddled with cuts and holes. His face is covered beneath a completely black helmet.

Personality: Melech is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Born to a poor family in the city he treasured whatever gifts he got. Melech was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Fortune-teller. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to raise his children well; and seeks redemption

Ideals: Extrovert. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Fortune-teller

Voice: Spits words with contempt

Attributes [hide]

Melech Ennui, Male Tiefling Wizard 8
Medium (5'8") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 21 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)17 (+3) 15 (+2)13 (+1)
Skills Arcana +6, Survival +5
Senses Passive Perception 12
Languages Common, Celestial, Draconic, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444332000

Possessions: 11000 sp. Pink pearl (90 gp). Rhodochrosite (5 gp). Aquamarine (1500 gp). Pink pearl (90 gp). Moonstone (70 gp). Lapis lazuli (5 gp).


Social Check DCs


Gardain Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His attire stands in sharp contrast to his falchion, which is beautifully polished and possesses an ornate carving of a card on it. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His eyes are amber.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Over the years he perfected his riding and shooting skills. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved; and he is greedy

Ideals: Optimist. Flaws: Ugly, Impulsive, Disease. Bonds: Nature. Occupation: Healer

Voice: Scottish accent

Attributes [hide]

Gardain Stoutale, Male Dwarf Ranger 3
Medium (4'5") Dwarf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)14 (+2) 17 (+3)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Druidic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs

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