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NPC Generator

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Advanced [show]


Theobald Coulson, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the sun god around his neck, and a shield on his belt, and carries shields. He has a small bristly mustache and wavy black hair. His eyes are a pleasant brown.

Personality: Cocky and sure of himself, he believes he is the best Map Maker born in the past three hundred years. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: When he was but 6 years old his parents immigrated from the south. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. He has achieved small success as a Map Maker.

Motivation: A strong sense of loyalty to Half-Elven people; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Impulsive, Racist. Bonds: Job, Immigrant. Occupation: Map Maker

Voice: Uses lots of figures of speech

Attributes [hide]

Theobald Coulson, Male Half-Elf Aristocrat 14
Medium (5'1") Half-Elf, Lawful Evil (CR 14)
Armor Class 11
Hit Points 57 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)14 (+2) 19 (+4)18 (+4)
Skills Animal Handling +9, Arcana +7
Senses Passive Perception 14
Languages Common, Elven, Undercommon, Auran
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3

Possessions: 700 pp. Cloth of gold vestments (180 gp). Jeweled anklet (1000 gp). Solid gold idol (800 gp). Brass mug with jade inlays (400 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Silver comb with moonstones (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Old masterpiece painting (1900 gp). Fire opal pendant on a fine gold chain (1900 gp). 1 Medium magic item.


Social Check DCs


William Winchester, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears long strands of sapphire and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His golden hair is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.

Personality: A skeptical and narcissistic man, William's first love is himself. His second love is also himself. He never wears the same outfit twice, unless he absolutely has to.

History: His mother raised him in a mountain cabin. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Artistic. Bonds: Rich, Attractive, Nature. Occupation: Fisher

Voice: Sounds elderly

Attributes [hide]

William Winchester, Male Human Barbarian 1
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)12 (+1) 15 (+2)15 (+2)
Skills Investigation +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 10 pp. 1 Banded mail.


Social Check DCs


Gildmak Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He wears tan leather gloves, a tan jacket, and tight pants. He has a moderate pudge and is not very fit. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was granted druidic powers by his dying brother.

Motivation: He wants to get laid; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted. Flaws: Antagonistic. Bonds: Has a crush. Occupation: Sailor

Voice: Hard of hearing, loud

Attributes [hide]

Gildmak Tallfellow, Male Halfling Fighter 4
Small (3'1") Halfling, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)13 (+1) 16 (+3)13 (+1)
Skills Athletics +4, Insight +5
Senses Passive Perception 13
Languages Common, Halfling, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +5

Possessions: 400 gp. Amethyst (40 gp). Bloodstone (50 gp). Banded agate (13 gp). 1 Minor magic item.


Social Check DCs


Immeral Galanodel, Male Half-Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He wears loose pants and a collared shirt complete with sweater beneath his coat. His white hair is lengthy and is close to two feet long. His amber eyes peer out from beneath his top red hat.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. The war was a terrible time for him, and Immeral does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born at the edge of vast plains. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day; and he feels kind of lost in life

Flaws: Depressed, Antagonistic. Bonds: Criminal record, Military, Nature. Occupation: Bookbinder

Voice: Can't modulate volume

Attributes [hide]

Immeral Galanodel, Male Half-Elf Bard 3
Medium (5'2") Half-Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)10 (+0) 10 (+0)14 (+2)
Skills Athletics +1, Stealth +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 gp.


Social Check DCs


Kilvar Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears brown painted combat armor at almost all times. His auburn hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are likewise brown.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also hits on women, regardless of circumstances.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When Kilvar reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He wants to get laid; and wants his loneliness to end

Flaws: Antagonistic. Bonds: Has a crush, Military, Criminal record. Occupation: Detective

Voice: Speaks through clenched teeth

Attributes [hide]

Kilvar Goldfinder, Male Dwarf Wizard 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)9 (-1) 16 (+3)12 (+1)
Skills Deception +3, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1500 sp. Fiery yellow corundum (600 gp). Blue quartz (10 gp). Moss agate (10 gp).


Social Check DCs

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