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Advanced [show]


Alberich Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'3" northern man, he wears bulky white painted plate armor. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born in the north. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the north, certain he would find work there.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Secretive. Bonds: Attractive, Immigrant, Slave. Occupation: Adventurer

Voice: High pitched and raspy

Attributes [hide]

Alberich Loderr, Male Dwarf Paladin 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)13 (+1) 12 (+1)9 (-1)
Skills Investigation +3, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 270 gp. Azurite (12 gp). 1 Chain shirt.


Social Check DCs


Stannor Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'2" when asserting himself. His blonde hair is styled in orderly dreadlocks. He has a dull look in his hazel eyes.

Personality: He is a Fortune-teller first and foremost. He believes firmly that knowledge should be universal. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Stannor was born the youngest of three triplets. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now spends his time doing works of charity.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Philantrophist. Flaws: Fearful. Bonds: Attractive, Job, Family. Occupation: Fortune-teller

Voice: Indian accent

Attributes [hide]

Stannor Strongbones, Male Halfling Ranger 6
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 35 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)9 (-1) 12 (+1)13 (+1)
Skills Acrobatics +6, Performance +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 30000 cp.


Social Check DCs


Gimgen Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: 3'11" and muscular, this northern man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His golden hair and beard is wavy and long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He plays an instrument quite well.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and wants to work out more often

Ideals: Entrepeneur, Athletic, Optimist, Artistic. Bonds: Attractive. Occupation: Detective

Voice: Mousy voice

Attributes [hide]

Gimgen Graybeard, Male Dwarf Ranger 1
Medium (3'11") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)13 (+1) 17 (+3)7 (-2)
Skills History +3, Persuasion +0
Senses Passive Perception 13
Languages Common, Dwarven, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 cp.


Social Check DCs


Olunt Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears dull green sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed ceremonial dagger, just in case. His long chestnut hair reaches down to his waist. His eyes are hazel and he is always smoking a pipe.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He enjoys reading and quiet.

History: Born in a small village he learned the ways of the warrior from his mother. Like his mother and his sister before him, after school he went straight into learning to become a Sellsword. He struck the Sellsword job and began his own company from there.

Motivation: To get a good night's sleep; and wants to open a new tavern

Ideals: Logical, Fighting. Flaws: Depressed, Insomniac. Bonds: Job. Occupation: Sellsword

Voice: Raspy

Attributes [hide]

Olunt Gorunn, Male Dwarf Commoner 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)12 (+1) 8 (-1)7 (-2)
Skills Animal Handling +1, Athletics +4
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4

Possessions: 300 sp.


Social Check DCs


Norman Crane, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is generally well dressed albeit a few years behind the times. He has moderate length black hair. His hazel eyes peer out from beneath his wide-brimmed white hat.

Personality: He is very quiet and rarely speaks above a whisper. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Norman was born the youngest of three triplets. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been saving his money to try and buy his sister's freedom.

Motivation: Doesn't want to be a Mercenary and was forced into it by his family; and to unite with his sister

Ideals: Joker, Fighting. Flaws: Shy. Bonds: Attractive, Family. Occupation: Mercenary

Voice: Mousy voice

Attributes [hide]

Norman Crane, Male Half-Elf Adept 3
Medium (4'9") Half-Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)14 (+2) 18 (+4)12 (+1)
Skills Deception +3, Nature +4
Senses Passive Perception 14
Languages Common, Elven, Orc, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14320000

Possessions: 100 gp. Chrysoberyl (60 gp).


Social Check DCs

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