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NPC Generator

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Advanced [show]


Nadarr Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'3" and muscular, this eastern man wears a tight fitting white shirt and pants. His gold crest, when down, is lengthy. He is very pretty but has cold, dead eyes.

Personality: Cocky and sure of himself, he believes he is the best Fortune-teller born in the past three hundred years. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Nadarr lived on a farm with his mother, near the main road leading to a nearby town. He worked as a nervous Fortune-teller and found it very stressful. He has achieved small success as a Fortune-teller.

Motivation: Balancing his hectic life and new Fortune-teller responsibilities is difficult.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Job, Family. Occupation: Fortune-teller

Voice: Speaks fast with a slight lisp

Attributes [hide]

Nadarr Kerrhylon, Male Dragonborn Ranger 17
Medium (6'3") Dragonborn, Chaotic Evil (CR 17)
Armor Class 11
Hit Points 73 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)13 (+1) 10 (+0)16 (+3)
Skills Arcana +7, Medicine +6
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day140

Possessions: 600 pp. Chrysoberyl (70 gp). Freshwater pearl (5 gp). Chalcedony (30 gp). Iolite (30 gp). Moss agate (5 gp). Violet garnet (500 gp). Coral (70 gp). Aquamarine (500 gp). Red-brown spinel (70 gp). Golden yellow topaz (500 gp). Bloodstone (30 gp). Fire opal (1000 gp). Jasper (30 gp). Rhodochrosite (5 gp). Emerald (1000 gp). Blue quartz (5 gp). Deep green spinel (70 gp). Deep blue spinel (500 gp). Aquamarine (500 gp). Black pearl (500 gp). Obsidian (5 gp). Peridot (30 gp). Violet garnet (500 gp).


Social Check DCs


Ahvain Caerdonel, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a fine chain shirt which he covers with black colored cloaks and clothing. His silver hair is drawn into a tight pony tail with a card scrunchie. His ears are large.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He is the product a well kept family trust fund and as such has never really known need. Ahvain was born on a far western forest where he grew up under the tutelage of his mother, an expert Guard. Since then, he has sought to make the best of life.

Motivation: He is greedy; and money/treasure

Ideals: Disciplined, Optimist. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Guard

Voice: Middle-eastern accent

Attributes [hide]

Ahvain Caerdonel, Male Half-Elf Wizard 4
Medium (5'1") Half-Elf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)14 (+2) 13 (+1)15 (+2)
Skills Animal Handling +3, Deception +4
Senses Passive Perception 11
Languages Common, Elven, Terran, Halfling
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Naal Crane, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He wears dark leathers with embroidery. He has a auburn handlebar mustache and slicked back auburn hair. He has gleaming, smiling amber eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. His job bores him to no end. He has decided to make it more interesting.

History: Born in the east to a Beggar, Naal learned a great deal about his father's area of expertise. A gifted student he started as a Miner, but he got bored and became a Beggar. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He feels threatened by others; and expand his business

Ideals: Professionalism. Flaws: Fearful. Bonds: Adventurer, Criminal record, Job. Occupation: Beggar

Voice: Indian accent

Attributes [hide]

Naal Crane, Male Half-Elf Wizard 7
Medium (5'7") Half-Elf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 37 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)12 (+1) 10 (+0)13 (+1)
Skills Athletics +6, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 7000 sp.


Social Check DCs


Alexandre Sheldon, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a weathered and beat up set of banded mail beneath an oversized tan coat. His white hair is greying along the sides and has receded to reveal a widow's peak. His fair skin shows little sign of his aristocratic breeding.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Sold as a small child to a slaver, Alexandre was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.

Motivation: He's repulsed by the PC.

Flaws: Insomniac, Antagonistic. Bonds: Attractive, Mentor. Occupation: Assassin

Voice: Breathy voice

Attributes [hide]

Alexandre Sheldon, Male Human Commoner 4
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 28 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 18 (+4)9 (-1) 11 (+0)11 (+0)
Skills Animal Handling +2, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Ar-Gul Brady, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a robe, a symbol of strength around his neck, and a quarterstaff on his belt. He has brown hair. He has a dull look in his amber eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ar-Gul fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A deep hatred of goblins.

Ideals: Fighting, Philantrophist. Bonds: Attractive, Religious, Enemies. Occupation: Dilettante

Voice: Dutch accent

Attributes [hide]

Ar-Gul Brady, Male Half-Orc Ranger 1
Medium (6'7") Half-Orc, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 9 (-1)14 (+2) 14 (+2)12 (+1)
Skills Intimidation +3, Survival +4
Senses Passive Perception 12
Languages Common, Orc, Elven, Terran
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 5000 cp.


Social Check DCs

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