Halander Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He has a hunchback. His chestnut hair is heavily combed to the right. His amber eyes dart from person to person to random spaces in the air.
Personality: While he acts the brute, he is far gentler than he would appear. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born to loving parents in a slum to the east. A freak accident while working with his Knight mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job
Ideals: Fighting. Flaws: Ugly, Impulsive, Disease. Bonds: Poor. Occupation: Miller
Voice: Thin and wheezing
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Goblin
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: Just what you see.
Charles Sharps, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears skinny pants and wears a black and grey robe with the hood down. He has shaved his head bald. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born on a small isolated farm. His divine abilities were realized during a raid on his village. He was granted divine powers by his dying sister.
Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend
Ideals: Joker, Gifted. Flaws: Addict. Bonds: Adventurer, Nature. Occupation: Glassblower
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 80 gp. 1 Darkwood Shield.
Gorfel Darby, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a husky man, who dresses like a well dressed Shoemaker does. His chestnut hair is slicked back into a classic pompadour. His blue eyes dart from person to person.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is harsh and unforgiving.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and obtaining odd cultural half-orc artifacts is his passion
Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Shoemaker
Voice: Jittery and nervous
Attributes [hide]
Medium (6'2") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 56 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 3000 sp. A roughly beaten golden orb (90 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). Jeweled gold crown (2000 gp).
Chad Walcott, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He sports brown clothing, slightly heavier than average wear. His hair is always cut to a buzz. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was raised in a forest tribe. He was an apprentice working in his father's forge. He is untrained/undisciplined, which makes him dangerous.
Motivation: His spouse's relatives view him with great suspicion.
Flaws: Insane, Antagonistic. Bonds: Family, Nature, Job. Occupation: Architect
Voice: Russian accent
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 33 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 17 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Abyssal, Aquan, Halfling
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
Possessions: 1900 gp. Onyx (70 gp). 1 Minor magic item.
Joser Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His moppish chestnut hair is in a traditional bowl cut. He wears a mask on his face.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He receives visions of the future at random moments
History: He was born into a rich family. His psionic abilities were realized during a raid on his village. He has been a successful dealer in antiques buying low and selling high.
Motivation: He uses money and sex appeal to get what he needs; and wants to have a good time and be beloved
Ideals: Optimist, Gifted, Entrepeneur. Bonds: Rich, Attractive. Occupation: Barkeep
Voice: Low and grunting
Attributes [hide]
Small (3'4") Halfling, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 54 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 17
Languages Common, Halfling, Draconic
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +7
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
