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NPC Generator

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Advanced [show]


Bertram Goltorah, Male Half-Elf [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he has the majority of his body covered in plate. His chestnut hair is thinning but still full. His gray eyes lackadaisically let the world flow into them.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Flattery will make him almost putty in your hands.

History: He was born blind and as such lacked many opportunities for work. In his 10th year, his parents were killed by a illithids raid, leaving Bertram alone in the world. After a stint in an orphanage, he was adopted. After a long history of fighting, Bertram and his spouse have recently divorced.

Motivation: He wants revenge against illithids; and many illithids want him driven away

Flaws: Antagonistic, Selfish, Disease. Bonds: Enemies. Occupation: Masseuse

Voice: Scottish accent

Attributes [hide]

Bertram Goltorah, Male Half-Elf Fighter 3
Medium (5'2") Half-Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)14 (+2) 11 (+0)12 (+1)
Skills History +4, Intimidation +3
Senses Passive Perception 10
Languages Common, Elven, Orc, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1600 sp.


Social Check DCs


Valafar Vigil, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He dresses in red turtlenecks beneath a blue coat with black slacks. His chestnut hair is matted, messy, and big. His white eyes have a joyful gleam in them most of the time.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His family was turned out during the war. He and his family wandered south to less war torn lands. He has dedicated himself to building a better trade route.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Passionate. Flaws: Ugly, PTSD. Bonds: Adventurer, Slave. Occupation: Ruler

Voice: French accent

Attributes [hide]

Valafar Vigil, Male Tiefling Ranger 3
Medium (6'3") Tiefling, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)14 (+2) 13 (+1)18 (+4)
Skills Investigation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Gnoll, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 400 gp.


Social Check DCs


Balam Gift, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he is typically in his Dyer uniform, and is pretty ugly. He has no hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. As long as the job gets done he does not care how it got done.

History: He was raised in a island tribe. Balam liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has worked as a Dyer like his mother before him.

Motivation: Sabotage a competitor; and to be a scribe again

Ideals: Professionalism. Flaws: Ugly, Emotional. Bonds: Job, Nature. Occupation: Dyer

Voice: Scratchy, weak

Attributes [hide]

Balam Gift, Male Tiefling Wizard 3
Medium (6'8") Tiefling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)18 (+4) 14 (+2)18 (+4)
Skills Intimidation +6, Perception +4
Senses Passive Perception 14
Languages Common, Abyssal, Infernal, Goblin, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: 400 gp.


Social Check DCs


Nadarr Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His copper crest is smooth and relatively long. His eyes, though not visible through his cowl, are gold.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is obsessed with finding treasure.

History: Gifted from a young age, Nadarr studied abroad. Nadarr abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has been a successful dealer in antiques buying low and selling high.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he's looking for his big break

Ideals: Gifted, Entrepeneur. Bonds: Adventurer, Enemies. Occupation: Healer

Voice: Jamaican accent

Attributes [hide]

Nadarr Lhamboldennish, Male Dragonborn Cleric 1
Medium (6'8") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)14 (+2) 15 (+2)14 (+2)
Skills Athletics +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Goblin, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 3000 cp.


Social Check DCs


Flame In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a blue costume with the symbols of his god on his torso. His broad hat is riddled with cuts and holes. His amber eyes dart from person to person.

Personality: Overbrimming with self-confidence, Flame isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He now spends his time doing works of charity.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Impeccable, Philantrophist. Flaws: Ugly. Bonds: Slave. Occupation: Crown-heir

Voice: Uses lots of figures of speech

Attributes [hide]

Flame In Woods, Male Tabaxi Druid 12
Medium (6'3") Tabaxi, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 88 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)12 (+1) 14 (+2)10 (+0)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Ignan
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 1000 gp. Aquamarine (1300 gp). Amber (40 gp). Jet (40 gp). Eye agate (4 gp). Golden yellow topaz (1300 gp). Lapis lazuli (4 gp). Freshwater pearl (4 gp). Black pearl (1300 gp). Moss agate (4 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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