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Advanced [show]


Reynard Royston, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. Beneath his clothing is a huge mess of scar tissue. His hair is silver and curly. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Aggressive, abrasive, and angry, Reynard embodies much of what other species detest in the Humans. He always tries to repair and not replace. It was this mentality that drove him into the Architect business.

History: He was born at the edge of vast island. Through the years after Reynard was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Reynard's father didn't care for him much, and the feeling was mutual. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Persistence. Flaws: Antagonistic. Bonds: Rich, Slave, Nature. Occupation: Architect

Voice: Pronounces O like U

Attributes [hide]

Reynard Royston, Male Human Warrior 8
Medium (5'10") Human, Chaotic Good (CR 8)
Armor Class 14
Hit Points 45 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 10 (+0)14 (+2) 11 (+0)9 (-1)
Skills Investigation +5, Religion +5
Senses Passive Perception 10
Languages Common, Infernal, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4

Possessions: 10000 sp. Jacinth (2000 gp). Jet (150 gp). Golden yellow topaz (1100 gp). Golden pearl (150 gp). Emerald (900 gp).


Social Check DCs


Thomas Blankley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears white trousers with black and tan striped suspenders. He wears various colorful collared shirts. He has a auburn handlebar mustache and slicked back auburn hair. His brown eyes dart from person to person.

Personality: He is very quiet and rarely speaks above a whisper. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Unemployed arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his brother.

Flaws: Shy. Bonds: Religious, Rich, Family. Occupation: Unemployed

Voice: Creaky witch voice

Attributes [hide]

Thomas Blankley, Male Human Bard 11
Medium (6'5") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 55 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)15 (+2) 16 (+3)15 (+2)
Skills History +6, Perception +7
Senses Passive Perception 17
Languages Common, Draconic, Aquan
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333310

Possessions: 130 pp. Chalcedony (60 gp). Deep blue spinel (400 gp). Coral (150 gp). Onyx (60 gp). Chrysoprase (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nelkin Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: A 3'4" southern man, he prefers to wear black pants and tee shirts. His brown hair is thinning but still full. His thin eyebrows rest above his beady blue eyes.

Personality: Nelkin hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is able to fit into much smaller and tighter spaces than normal.

History: His parents moved while he was still in utero so he is the first generation to be born here. His necromantic abilities were realized during a raid on his village. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is greedy.

Ideals: Artistic, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Immigrant. Occupation: Masseuse

Voice: Scottish accent

Attributes [hide]

Nelkin Hogcollar, Male Halfling Commoner 6
Small (3'4") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 22 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)12 (+1) 12 (+1)12 (+1)
Skills Arcana +4, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 4000 sp.


Social Check DCs


Gilthur Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: This western man wears many layers of old clothing at all times. His clothes are grease stained in places. His blonde hair, when down, is lengthy. He wears a mask on his face.

Personality: He is fixated on the number 34. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Flattery will make him almost putty in your hands.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His psionic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Gifted. Flaws: Ugly, Insane, Selfish. Bonds: Poor, Immigrant. Occupation: Banker

Voice: pre-pubescent

Attributes [hide]

Gilthur Stoutale, Male Dwarf Warrior 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)14 (+2) 12 (+1)10 (+0)
Skills History +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Celestial
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 350 gp. 1 Masterwork Common Melee.


Social Check DCs


Shedinn Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses well, wearing violet shirts, loose pants, and blazers most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His gold crest is braided into rings. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: Calm and collected, he is a well trained Navigator. He would rather hide behind his crafts than deal with other people.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Navigator. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Shy, Disease. Bonds: Attractive, Job. Occupation: Navigator

Voice: Mousy voice

Attributes [hide]

Shedinn Grrrmmballhyst, Male Dragonborn Bard 9
Medium (6'1") Dragonborn, Lawful Good (CR 9)
Armor Class 9
Hit Points 63 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)9 (-1) 17 (+3)13 (+1) 9 (-1)13 (+1)
Skills Religion +4, Stealth +2
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +8 / 3d4+5, Ranged +2 / 3d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123332

Possessions: 220 pp. Red garnet (50 gp). Sardonyx (40 gp). Moss agate (16 gp). Blue sapphire (1200 gp). Bloodstone (40 gp). Obsidian (16 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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