Berrian Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears silk and lounges about seductively. His black hair is cut jaggedly and amateurishly. His green eyes lackadaisically let the world flow into them.
Personality: Cocky and sure of himself, he believes he is the best Slave Trader born in the past three hundred years. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He tends to his Slave Trader job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business; and he is wracked by social anxiety
Ideals: Gifted. Flaws: Insane, Fearful. Bonds: Attractive, Job. Occupation: Slave Trader
Voice: Speaks with a cold
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 4)
Armor Class 13
Hit Points 7 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 9 (-1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp. Deep blue spinel (1100 gp). Alexandrite (1100 gp). 1 Breastplate. 1 Half-Plate. 1 Masterwork studded leather. 1 Half-Plate.
Zed Brady, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He is physically well-built. With a patchy white beard and wild white hair. He tend to wears goggles to shield his eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is lazy and tries to find solutions quickly.
History: Zed was born in the north. At a young age he loved to build and create. He moved out east to avoid the crime he committed. Due to his spouse's obsession with being a Guard they were divorced and he won custody of their son. He worked as a Shipwright, and he later adopted a second son.
Motivation: Find a way to reverse the transformation of his brother; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Persistence. Flaws: Lazy. Bonds: Attractive, Criminal record, Family. Occupation: Shipwright
Voice: Hissing voice
Attributes [hide]
Medium (6'7") Half-Orc, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 62 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 15 (+2) | 16 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Draconic, Celestial, Druidic
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +6
Possessions: 1000 gp. Jet (100 gp). Red garnet (100 gp).
Azgrom Fawcett, Male Half-Orc [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He wears blue leather gloves, a blue jacket, and tight pants. He wears his blonde hair down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He speaks before he thinks and is too direct. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Azgrom was born with his mother's beautiful face. Azgrom liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Flaws: Insane, Impulsive. Bonds: Criminal record, Attractive, Nature. Occupation: Body Guard
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 57 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 17 (+3) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Terran
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 300 gp. Zircon (40 gp). Iolite (40 gp). Freshwater pearl (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alvyn Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: He is a husky man, who dresses in collared shirts and wears a proper scarf over his head. His golden hair is drawn into a tight pony tail with a card scrunchie. He has amber eyes and a grey hat with a green feather.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born in the west to a Sculptor, Alvyn learned a great deal about his father's area of expertise. His father was a mechanic, and taught him how to fix just about anything. He has since lost track of the people in his past.
Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help
Ideals: Philantrophist, Persistence. Bonds: Job, Family, Criminal record. Occupation: Sculptor
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 2)
Armor Class 11
Hit Points 17 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 20 (+5) | 12 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 90 gp. Moonstone (70 gp). Azurite (9 gp). 1 Banded mail.
Spear Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: This slender man stands about 5'10". He likes to wear violet tank tops with brown pants. His fur is yellow, silky, and of moderate length. His green eyes lackadaisically let the world flow into them.
Personality: He can speak with the recently deceased. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born in the south to a Body Guard, Spear learned a great deal about his father's area of expertise. His family was turned out during the war. He and his family wandered south to less war torn lands. He ran away from his former home and has been making his living as a Body Guard for the past few years.
Motivation: He is terrified, and will act out of fear; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Fearful, PTSD. Bonds: Attractive, Job. Occupation: Body Guard
Voice: Booming voice
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 82 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 18 (+4) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +4
Possessions: 200 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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