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NPC Generator

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Advanced [show]


Damien Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat, and carries bows. With bright golden hair and a scraggly beard. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born a particularly ugly child, much to the horror of his parents. Cursed with lycanthropy at a very young age, Damien has worked very hard to control his curse. He left for the north, certain he would find work there.

Motivation: Regain custody of his daughter.

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Family, Immigrant. Occupation: Layabout

Voice: Middle-eastern accent

Attributes [hide]

Damien Littlefoot, Male Halfling Commoner 6
Small (3'4") Halfling, Neutral Good (CR 6)
Armor Class 11
Hit Points 23 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)13 (+1) 15 (+2)14 (+2)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Olrok Hadley, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a fancy green suit. His chestnut hair is heavily combed to the right. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was a mechanic, and taught him how to fix just about anything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted, Persistence. Flaws: Shy. Bonds: Attractive, Immigrant, Criminal record. Occupation: Interpreter

Voice: Smooth and feminine

Attributes [hide]

Olrok Hadley, Male Half-Orc Aristocrat 3
Medium (6'6") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)9 (-1) 16 (+3)12 (+1)
Skills Nature +1, Religion +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Bernard Nash, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears suspenders and black workpants. His shirt is pastel, and he wears a heavy black leather apron most of the time. His hair is long and blonde with streaks of auburn, and is pulled back with small black clips. His beard is auburn, braided, and well cared for. His fierce brown eyes like to dwell on things.

Personality: His tongue was cut out and he uses sign language. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Bernard was raised in a hard working conservative environment. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Bernard grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bernard. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Further expansion of business.

Flaws: Ugly, Disease, Antagonistic. Bonds: Job, Criminal record. Occupation: Fisher

Voice: Gruff and masculine

Attributes [hide]

Bernard Nash, Male Human Warrior 8
Medium (5'9") Human, Lawful Evil (CR 8)
Armor Class 11
Hit Points 72 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)15 (+2) 11 (+0)9 (-1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 10
Languages Common, Undercommon, Draconic
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1600 gp. Golden yellow topaz (1600 gp). Golden yellow topaz (1600 gp). Bloodstone (50 gp). Obsidian (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Solomon Camden, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is well dressed, but even with his fine clothing he looks run-down. He sports a flattop hair cut. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He can't help but pocket interesting objects he comes across

History: The child of western immigrants he idolized his mother. He was an athlete and attended two major summer competitions. He never won. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Athletic. Flaws: Addict. Bonds: Enemies, Criminal record, Immigrant. Occupation: Apothecary

Voice: Squeaky

Attributes [hide]

Solomon Camden, Male Human Adept 1
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)15 (+2) 8 (-1)16 (+3)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Carnelian (60 gp).


Social Check DCs


Pelt Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a green tunic with red highlights, and long violet pants that bunch up around his shoes. He keeps his beige fur in a flapper bob. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: Aggressive, abrasive, and angry, Pelt embodies much of what other species detest in the Tabaxis. Animals are drawn to him, and he is able to talk to them.

History: Gifted from a young age, Pelt studied abroad. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He's also a talented Ruler, but doesn't like to broadcast it.

Motivation: He wants to meet his childhood hero; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Ugly, Antagonistic, Insane. Bonds: Adventurer, Job. Occupation: Animal Trainer

Voice: Indian accent

Attributes [hide]

Pelt Candle, Male Tabaxi Aristocrat 10
Medium (5'2") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 63 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)11 (+0) 16 (+3)16 (+3)
Skills Animal Handling +7, Persuasion +7
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 11000 sp. Jet (150 gp). Jade (150 gp). Moonstone (40 gp). Sard (40 gp). Blue star sapphire (1300 gp). Amethyst (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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