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Advanced [show]


Crampernap Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He has a large yellow mantle and cape that has been intricately interwoven into his grey robe. His hair is silver and curly. His amber eyes are slightly larger than normal.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born on a small isolated farm. Crampernap was born on a far eastern island where he grew up under the tutelage of his father, an expert Apothecary. After a long history of fighting, Crampernap and his spouse have recently divorced.

Motivation: His relatives are trying to arrange a marriage; and marry his brother to traveling adventurers

Flaws: Ugly, Antagonistic. Bonds: Family, Nature, Immigrant. Occupation: Apothecary

Voice: Mousy voice

Attributes [hide]

Crampernap Pilwicken, Male Gnome Fighter 5
Small (3'3") Gnome, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 44 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)16 (+3) 13 (+1)12 (+1)
Skills Acrobatics +5, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Infernal, Halfling, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +4

Possessions: 5000 sp. 1 Holy water. 3 Acid flasks. 2 Thunderstones. 1 Everburning torch.


Social Check DCs


Gunter Law, Male Human [Permalink]

Personal [hide]

Description: He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a warhammer, but if one is not available he will default to his sickle, and he perpetually has his sickle ready. His black hair is cut jaggedly and amateurishly. He has hazel eyes.

Personality: This man loves singing and to teach people singing more than just about anything. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A powerful wizard made him what he is. He moved from fad to fad and when he turned 15 he discovered singing. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gunter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Fighting, Artistic. Bonds: Religious, Mentor. Occupation: Beggar

Voice: Loud with bravado

Attributes [hide]

Gunter Law, Male Human Ranger 1
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 16 (+3)14 (+2) 12 (+1)14 (+2)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Ignan, Goblin
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 2000 cp. Jet (70 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Peter Staurheim, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his hair in dreadlocks. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Peter was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Someone believes him a fraud.

Ideals: Entrepeneur, Athletic. Flaws: Addict, Fearful. Bonds: Enemies. Occupation: Miller

Voice: Jittery and nervous

Attributes [hide]

Peter Staurheim, Male Half-Elf Rogue 15
Medium (5'3") Half-Elf, Neutral Evil (CR 15)
Armor Class 11
Hit Points 93 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)15 (+2) 15 (+2)16 (+3)
Skills History +7, Nature +7
Senses Passive Perception 12
Languages Common, Elven, Giant, Sylvan
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1

Possessions: 1100 pp. Sapphire pendant on gold chain (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Brass mug with jade inlays (200 gp). A delicate silver chain set with a tourmaline (50 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (50 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). Solid gold idol (1100 gp). A necklace of small pink pearls (6000 gp). Large well-done wool tapestry (200 gp). Embroidered and bejeweled glove (2000 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Chay Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a small bristly mustache and wavy white hair. His fierce green eyes like to dwell on things.

Personality: He has a massive crush on the younger sibling of the Spy who has hired him part-time. Chay enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He got into the Spy business at a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has gone from town to town working and never settling down anywhere, but has fallen for a local Dilettante. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is unsatisfied with his job.

Flaws: Hedonist. Bonds: Poor, Has a crush, Job, Mentor. Occupation: Spy

Voice: Smooth and feminine

Attributes [hide]

Chay Tallfellow, Male Halfling Paladin 2
Small (3'1") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)13 (+1) 15 (+2)10 (+0)
Skills History +3, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 240 gp.


Social Check DCs


Tree Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a brown shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. His black fur is knotted and matted. His eyes are likewise blue. His teeth are white and perfect.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born at the edge of vast plains. His father took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tree fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Athletic, Impeccable, Fighting. Bonds: Attractive, Nature. Occupation: Bookbinder

Voice: Italian accent

Attributes [hide]

Tree Hummingbird, Male Tabaxi Monk 10
Medium (6'0") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 64 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)11 (+0) 13 (+1)14 (+2)
Skills Religion +4, Stealth +6
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 2000 sp.


Social Check DCs

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