Orryn Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: He is in excellent shape and wears clothing that is held on in multiple layers but all of it is in poor condition. His silver hair is thinning but still full. This blue eyed westerner is not easily forgotten.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born in a small plains village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was granted druidic powers by his dying sister.
Motivation: Wants to work out more often; and to pay off his debts
Ideals: Athletic, Justice, Gifted. Bonds: Poor, Nature. Occupation: Mason
Voice: Dutch accent
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 8)
Armor Class 12
Hit Points 52 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Giant, Aquan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 2000 sp. Solid gold idol (500 gp). A roughly beaten golden orb (110 gp). Solid gold idol (500 gp). Embroidered silk and velvet mantle with numerous moonstones (2200 gp). 1 Minor magic item. 1 Minor magic item.
Cloud Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His fur is gray and curly. His green eyes have a joyful gleam in them most of the time.
Personality: He is witty, but his monotone delivery comes off as unnerving He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He went to a religious school and was inspired by the priests there in charitable deeds. He was granted martial powers by his dying sister.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Joker, Gifted. Bonds: Attractive, Religious. Occupation: Adventurer
Voice: Squeaky
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Good (CR 10)
Armor Class 14
Hit Points 80 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 10 (+0) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll, Undercommon
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
Possessions: 19000 sp. Red spinel (130 gp). Red garnet (130 gp). Coral (130 gp). Moss agate (14 gp). Aquamarine (200 gp).
Charles Teinithra, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'8" and lanky with angular features, he is an attractive figure. He is typically in his Interpreter uniform. His hair is always cut to a buzz. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born in a small forest village. Charles liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He inherited the family business which he has now maintained for 2 years.
Motivation: Someone believes him a fraud; and revenge
Bonds: Job, Attractive, Poor, Enemies, Nature. Occupation: Interpreter
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 154 (15d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 18 (+4) | 17 (+3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Infernal, Ignan, Halfling
Attacks Melee +9 / 4d8+4, Ranged +6 / 4d8+1, Grapple +4
Possessions: 900 pp. 1 Medium magic item.
Ur-Masi Kimberley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is lean but muscular and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a colorful flower in his blonde hair. His eyes, though not visible through his cowl, are gray.
Personality: Cocky and sure of himself, he believes he is the best Slave Trader born in the past three hundred years. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Ur-Masi was raised in a hard working conservative environment. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now owns his own business.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Justice. Bonds: Attractive, Job, Mentor. Occupation: Slave Trader
Voice: Aggressive tone
Attributes [hide]
Medium (5'10") Half-Orc, Neutral Good (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
Possessions: 600 gp.
Ivellios Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He does not wear sleeves and tends to eschew shirts when he can avoid it. He keeps his chestnut hair in a pixie cut. He has a tattooed face.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: He served in the navy to pay for his family's outstanding loans. He worked as a nervous Sellsword and found it very stressful. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He wants revenge against drow; and he is currently in port desperately looking for someone to get him out
Flaws: Secretive. Bonds: Enemies, Military, Job, Slave. Occupation: Sellsword
Voice: Jittery and nervous
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 8)
Armor Class 12
Hit Points 51 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 11 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 110 pp. Fire opal pendant on a fine gold chain (900 gp). Brass mug with jade inlays (100 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp).
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Their contribution stands as a beacon of hope for all adventurers!
