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Robert Leighton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a custom-built plate barding that's adorned with white lining and desert motifs. His hair is auburn and very short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His father raised him in a mountain cabin. His childhood dream was to be a Crown-heir, but he was a colossal failure. He hasn't been sleeping well lately.

Motivation: Sabotage a competitor.

Flaws: Insomniac, PTSD. Bonds: Nature, Slave, Job. Occupation: Performer

Voice: American accent

Attributes [hide]

Robert Leighton, Male Human Druid 11
Medium (6'3") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 76 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)11 (+0) 13 (+1)12 (+1)
Skills Arcana +4, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 230 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Modean Sorrow, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing right leg. He typically wears green cloth garments or leather armor. He has wavy chestnut hair. He has gleaming, smiling black eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: He is a bit of a kleptomaniac; and doesn't want to be a merchant and was forced into it by his family

Ideals: Gifted. Flaws: Antagonistic. Bonds: Family, Criminal record. Occupation: Merchant

Voice: Jamaican accent

Attributes [hide]

Modean Sorrow, Male Tiefling Paladin 1
Medium (5'6") Tiefling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)14 (+2) 14 (+2)16 (+3)
Skills Medicine +4, Religion +4
Senses Passive Perception 12
Languages Common, Goblin, Druidic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 sp.


Social Check DCs


Oblar Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a lot of dark rich colors, with gold accents. He has a small bristly mustache and wavy red hair. This violet eyed easterner is not easily forgotten.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Oblar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gifted student he started as a Performer, but he got bored and became a Miner. He used his abilities to travel the world and help people.

Motivation: To be a Performer again; and he'd like to take his coworkers down a peg

Ideals: Persistence, Philantrophist. Bonds: Attractive, Poor, Job. Occupation: Miner

Voice: Sensual and smooth

Attributes [hide]

Oblar Brightmoon, Male Halfling Barbarian 14
Small (2'11") Halfling, Lawful Evil (CR 14)
Armor Class 13
Hit Points 110 (14d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)13 (+1) 14 (+2)14 (+2)
Skills Intimidation +7, Investigation +6
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +2

Possessions: 6000 gp. Malachite (15 gp). Black pearl (1400 gp). Aquamarine (1400 gp). Bloodstone (20 gp). White opal (1400 gp). Hematite (15 gp). Tiger eye turquoise (15 gp). Black opal (1400 gp). Chrysoberyl (40 gp). Blue quartz (15 gp). Coral (40 gp). Rose (20 gp). 1 Medium magic item.


Social Check DCs


Gimûb Ogden, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears a faded coat and loose pants complete with broad hat. He is muscular with a powerful set of arms. His hair is always cut to a buzz. He is very pretty but has cold, dead eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: When he was but 7 years old his parents immigrated from the west. He has chosen to use the inheritance that was left to him frivolously. He moves from town to town, unable to find a place to settle.

Motivation: He seems to be bored by most things; and he uses money and sex appeal to get what he needs

Flaws: Antagonistic, Mundane. Bonds: Attractive, Immigrant, Rich. Occupation: Adventurer

Voice: Farmer accent

Attributes [hide]

Gimûb Ogden, Male Half-Orc Aristocrat 2
Medium (6'9") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)10 (+0) 10 (+0)10 (+0)
Skills Animal Handling +2, Deception +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 220 gp. Star rose quartz (30 gp). Blue quartz (6 gp). 2 Holy water.


Social Check DCs


Erky Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a small bristly mustache and wavy white hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Opinionated. Flaws: Antagonistic, Racist. Bonds: Adventurer. Occupation: Painter

Voice: Uses sign language

Attributes [hide]

Erky Nopenstallen, Male Gnome Cleric 4
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)17 (+3) 15 (+2)11 (+0)
Skills Investigation +5
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Terran, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 45000 sp. Chalcedony (60 gp). Rock crystal (60 gp). Blue quartz (13 gp).


Social Check DCs

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