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NPC Generator

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Advanced [show]


Tethren Wit, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a fine chain shirt which he covers with green colored cloaks and clothing. His hair is cut close to his head. He is baby faced.

Personality: He is very quiet and rarely speaks above a whisper. A friendly and beautiful Tiefling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Cleric school at a young age so that he could practice his divine talents. He was granted divine powers by his dying brother.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Adventurer. Occupation: Animal Trainer

Voice: Speaks with a cold

Attributes [hide]

Tethren Wit, Male Tiefling Cleric 18
Medium (6'4") Tiefling, Lawful Neutral (CR 18)
Armor Class 10
Hit Points 132 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)14 (+2) 14 (+2)16 (+3)
Skills Insight +8, Perception +8
Senses Passive Perception 18
Languages Common, Infernal, Goblin
Attacks Melee +9 / 5d6+3, Ranged +6 / 5d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665555

Possessions: 7000 gp. Golden yellow topaz (300 gp). Chalcedony (40 gp). Tiger eye turquoise (4 gp). Tourmaline (70 gp). Moss agate (4 gp). Moss agate (4 gp). Amethyst (70 gp). Black pearl (300 gp). Deep blue spinel (300 gp). Eye agate (4 gp). Freshwater pearl (4 gp). Star rose quartz (40 gp). Violet garnet (300 gp). Black pearl (300 gp). Freshwater pearl (4 gp). Blue star sapphire (600 gp). 1 Medium magic item.


Social Check DCs


Ur-Edin Anderton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is dressed in earthy colors with a blue and white handkerchief worn on his left side. His hair is short and auburn. He wears large thick round spectacles.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a poor family in the city he treasured whatever gifts he got. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Ur-Edin took refuge in the large cave and found the beat up club and armor he uses now. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wishes to resurrect an old love; and someone believes him a fraud

Ideals: Gifted. Flaws: Mundane. Bonds: Poor, Enemies, Nature, In love. Occupation: Sailor

Voice: Raspy

Attributes [hide]

Ur-Edin Anderton, Male Half-Orc Wizard 7
Medium (5'4") Half-Orc, True Neutral (CR 7)
Armor Class 10
Hit Points 24 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)12 (+1) 16 (+3)11 (+0)
Skills Stealth +3, Survival +6
Senses Passive Perception 13
Languages Common, Orc, Elven
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Gimurt Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears dull white sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed halberd, just in case. His chestnut hair and beard is wavy and long. His half smiles and violet eyes are beguiling and draw you in.

Personality: He dislikes all the random violence that takes place in the east. He has a small toy that he constantly fidgets with.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He has dedicated himself to building a better world.

Motivation: He desires power and/or immortality.

Ideals: Pacifist, Gifted. Flaws: Addict. Bonds: Attractive, Adventurer. Occupation: Performer

Voice: Breathy voice

Attributes [hide]

Gimurt Foamtankard, Male Dwarf Druid 4
Medium (4'0") Dwarf, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)14 (+2) 14 (+2)10 (+0)
Skills History +4, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 600 gp. Black pearl (1000 gp). Blue star sapphire (1200 gp). Bloodstone (20 gp). Lapis lazuli (5 gp). 1 Minor magic item.


Social Check DCs


Dalgal Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is renowned for his bright brown suits and hats. His silver hair is still thick. His ears are large.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born in the east. He took every job he could get his hands on, but the opportunities for Dwarves in the east were limited. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: To pay off his debts; and he's repulsed by the pc

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Enemies, Debt. Occupation: Hunter

Voice: Sore throat, cough

Attributes [hide]

Dalgal Frostbeard, Male Dwarf Wizard 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)12 (+1) 18 (+4)11 (+0)
Skills Stealth +4, Survival +6
Senses Passive Perception 14
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 310 gp.


Social Check DCs


Shamash Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged man wears loose pants and a collared shirt complete with sweater beneath his coat and is in decent physical shape. He wears a colorful flower in his rusty crest. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Ranger school at a young age so that he could practice his psionic talents. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shamash fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted, Fighting. Bonds: Attractive, Enemies, Rich. Occupation: Bellfounder

Voice: Low range voice

Attributes [hide]

Shamash Delmirev, Male Dragonborn Ranger 9
Medium (6'8") Dragonborn, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 69 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 15 (+2)13 (+1) 16 (+3)15 (+2)
Skills Animal Handling +6, Investigation +4
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1300 gp. Jeweled anklet (2000 gp). 1 Minor magic item.


Social Check DCs

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