Tricking In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'6" and muscular, this eastern man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His cinnamon fur is matted, messy, and big. His eyes are amber and catlike.
Personality: He can speak with the recently deceased. Flattery will make him almost putty in your hands.
History: Gifted from a young age, Tricking studied abroad. His druidic abilities were realized during a raid on his village. He now mingles about in high society.
Motivation: He is greedy; and money/treasure
Ideals: Athletic, Gifted. Flaws: Ugly, Selfish. Bonds: Rich. Occupation: Cartwright
Voice: Old Prospector
Attributes [hide]
Medium (6'6") Tabaxi, True Neutral (CR 13)
Armor Class 14
Hit Points 82 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 11 (+0) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d4+3, Ranged +8 / 4d4+4, Grapple +4
Possessions: 3000 gp. Golden yellow topaz (1000 gp). Malachite (15 gp). Hematite (15 gp). Lapis lazuli (15 gp). Obsidian (15 gp). Bloodstone (70 gp). Citrine (70 gp). Aquamarine (1000 gp). 1 Medium magic item.
Namfoodle Welber, Male Gnome [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears white leather gloves, a white jacket, and tight pants. He has a long silver beard with little hanging trinkets. His skin is flawless and his violet eyes scan people very quickly.
Personality: He will rave to anyone who will listen. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Namfoodle lived on a farm with his father, near the main road leading to a nearby town. His father was a soldier and died while he was still young. Namfoodle was left his father's suit of armor and trained in its use and care. He has been saving his money to try and buy his brother's freedom.
Motivation: Regain custody of his son; and his relatives are trying to arrange a marriage
Flaws: Insane, Fearful. Bonds: Attractive, Family, Military. Occupation: Shepherd
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 16 (+3) | 15 (+2) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Gnome, Elven, Orc, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 500 gp. Jade (110 gp). Onyx (60 gp). Deep green spinel (110 gp). Brown-green garnet (110 gp).
Justin Cornish, Male Human [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a skull on it. His hair is golden, silky, and of moderate length. His hazel eyes are passionate and lively.
Personality: He can speak with the recently deceased. He is able to fit into much smaller and tighter spaces than normal.
History: Justin was born with his mother's beautiful face. He moved out south to avoid the crime he committed. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Human compassion; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Criminal record, Adventurer. Occupation: Tailor
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. 1 Minor magic item.
Hadarai L'Fondant, Male Half-Elf [Permalink]
Personal [hide]
Description: This man likes to wear ponchos typically of a light blue in addition to tight pants. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His head has been shaved. His ears are large.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents enrolled him in a Warrior school at a young age so that he could practice his martial talents. He now mingles about in high society.
Motivation: He has money and likes to spend it.
Ideals: Gifted. Flaws: Ugly, Antagonistic, Impulsive, Disease. Bonds: Rich. Occupation: Bellfounder
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'9") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Druidic, Ignan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 1000 sp. 3 Thunderstones.
Cockaby Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: He sports brown clothing, slightly heavier than average wear. He is physically well-built. His blonde hair is lengthy. His hazel eyes peer out from beneath his Stetson brown hat.
Personality: He is happy with his job as a Actor. He turns his eye from what people do, preferring to live and let live. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Cockaby was born in the south. At a young age he loved to build and create. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Someone believes him a fraud; and he is unsatisfied with his job
Ideals: Persistence. Bonds: Job, Religious, Family, Enemies. Occupation: Actor
Voice: Old Prospector
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 7)
Armor Class 15
Hit Points 32 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 11 (+0) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 |
Possessions: 200 gp. Silver pearl (110 gp). Deep blue spinel (1100 gp). Rhodochrosite (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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