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NPC Generator

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Advanced [show]


Sindri Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is bristling with hidden weapons, mostly pickaxes and longbows. His silver hair, when down, is lengthy. His thin eyebrows rest above his beady hazel eyes.

Personality: He is irascible and easily irritated. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Sindri took refuge in the ruined castle and found the beat up pickaxe and armor he uses now. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Ugly, Antagonistic. Bonds: Rich, Criminal record, Nature. Occupation: Server

Voice: Uses lots of figures of speech

Attributes [hide]

Sindri Fapplestamp, Male Gnome Rogue 5
Small (3'2") Gnome, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 24 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)16 (+3) 13 (+1)15 (+2)
Skills Nature +6, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Ignan, Orc, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp. Alexandrite (1600 gp). Eye agate (13 gp). Lapis lazuli (13 gp).


Social Check DCs


Kelter Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many brown ritualistic tattoos. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his red hair in a flapper bob. He has gleaming, smiling green eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving The war was a terrible time for him, and Kelter does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Sold as a small child to a brothel owner, Kelter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was granted necromantic powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army; and find a way to reverse the transformation of his brother

Ideals: Joker. Flaws: Depressed. Bonds: Military, Mentor. Occupation: Carpenter

Voice: Indian accent

Attributes [hide]

Kelter Stoutbridge, Male Halfling Wizard 4
Small (2'10") Halfling, Lawful Good (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)10 (+0) 17 (+3)14 (+2)
Skills Acrobatics +4, Investigation +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 5000 sp. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Jebeddo Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear brown pants and tee shirts. He is portly but not overly obese. His blonde hair is singed and shortened. His eyes are likewise blue.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in the north to a Fisher, Jebeddo learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has been saving his money to try and buy his sister's freedom.

Motivation: Find a way to reverse the transformation of his sister; and he is unsatisfied with his job

Ideals: Artistic, Logical. Flaws: Ugly. Bonds: Job, Family. Occupation: Fisher

Voice: Complex vocabulary, royal

Attributes [hide]

Jebeddo Cobblelob, Male Gnome Sorcerer 4
Small (3'8") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)14 (+2) 15 (+2)9 (-1)
Skills Perception +4, Religion +4
Senses Passive Perception 14
Languages Common, Gnome, Ignan, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 600 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Black velvet mask with numerous citrines (170 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 1 Minor magic item.


Social Check DCs


Aelar Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears light armors faded through time and improper care. His auburn hair and beard is wavy and long. His gray eyes dart from person to person.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to trick people and travel the world for free.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Athletic, Joker, Fighting. Bonds: Military. Occupation: Bowyer

Voice: Cold and demanding tone

Attributes [hide]

Aelar Iranapha, Male Half-Elf Druid 5
Medium (4'11") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)18 (+4) 15 (+2)9 (-1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Orc, Halfling, Auran, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anverth Leffery, Male Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he dresses like a well dressed Dyer does. He keeps his long red hair kept up in a rat tail. He has amber eyes and a black hat with a violet feather.

Personality: Always inclined to offer people food he seems plenty friendly. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Anverth lived on a farm with his father, near the main road leading to a nearby town. He was an apprentice working in his father's forge. Due to his spouse's obsession with being a Mortician they were divorced and he won custody of their daughter. He worked as a Dyer, and he later adopted a second daughter.

Motivation: Wants his loneliness to end; and to be a mortician again

Ideals: Philantrophist. Bonds: Job, Has a crush, Adventurer, Family. Occupation: Dyer

Voice: Smooth and feminine

Attributes [hide]

Anverth Leffery, Male Gnome Warlock 4
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 37 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 19 (+4)17 (+3) 18 (+4)9 (-1)
Skills Arcana +5, Deception +1
Senses Passive Perception 14
Languages Common, Gnome, Elven, Goblin, Draconic
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332200000

Possessions: 32000 sp.


Social Check DCs

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