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Advanced [show]


Hubert Lincoln, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He carries with him a set of maces, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He has shaved his head bald. His brown eyes dart from person to person to random spaces in the air.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Flattery will make him almost putty in your hands.

History: Hubert was born with his father's beautiful face. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hubert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Joker. Flaws: Selfish. Bonds: Attractive, Religious. Occupation: Bounty Hunter

Voice: Soothing and warm

Attributes [hide]

Hubert Lincoln, Male Human Expert 1
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)13 (+1) 15 (+2)12 (+1)
Skills Intimidation +3, Nature +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 700 sp.


Social Check DCs


Moon Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a black shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. He keeps his lavender fur in a flapper bob. His eyes are likewise hazel. His teeth are white and perfect.

Personality: His tongue was cut out and he uses sign language. Further he is a bit of a stoner and is frequently out of it.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Moon took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's since become an addict/alcoholic.

Motivation: Wants to work out more often; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic, Gifted. Flaws: Disease, Addict. Bonds: Attractive. Occupation: Healer

Voice: Tuts and clicks tongue

Attributes [hide]

Moon Of Snakes, Male Tabaxi Wizard 1
Medium (6'9") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)15 (+2) 16 (+3)15 (+2)
Skills Survival +5
Senses Passive Perception 13
Languages Common, Celestial, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 160 gp.


Social Check DCs


Zaffrab Reese, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a custom-built plate barding that's adorned with green lining and desert motifs. His hair is silver and curly. His eyes are likewise green. His teeth are white and perfect.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: The child of a Crown-heir, who enjoyed hunting, Zaffrab was taken on many hunting expeditions. He worked as a nervous Miller and found it very stressful. He has drifted from career to career and currently works as a Miller.

Motivation: Wants to open a new tavern.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Job, Nature. Occupation: Miller

Voice: Low rumbling, strings words together

Attributes [hide]

Zaffrab Reese, Male Gnome Paladin 14
Small (3'4") Gnome, Chaotic Neutral (CR 14)
Armor Class 14
Hit Points 126 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)11 (+0) 17 (+3)11 (+0)
Skills Acrobatics +8, Survival +8
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1602110

Possessions: 600 pp. Eyepatch with mock eye of sapphire and moonstone (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). Brass mug with jade inlays (300 gp). Old masterpiece painting (400 gp). Silver ewer (100 gp). Gold dragon comb with red garnet eye (1600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). Large well-done wool tapestry (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sethrekar Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a well pressed and immaculate suit (or dress). His crest is white and curly. His thin eyebrows rest above his beady red eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He works hard and plays hard.

History: Sethrekar was born in the east. At a young age he loved to build and create. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A rival would like him out of the picture; and to share knowledge with the world

Ideals: Philantrophist, Persistence, Logical. Flaws: Ugly, Hedonist. Occupation: Barber

Voice: Slow speaker

Attributes [hide]

Sethrekar Yarjerit, Male Dragonborn Rogue 11
Medium (6'6") Dragonborn, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 56 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)15 (+2) 14 (+2)16 (+3)
Skills Acrobatics +6, Insight +6
Senses Passive Perception 12
Languages Common, Giant, Infernal
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +6

Possessions: 500 gp. Sardonyx (60 gp). Moss agate (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Marlee, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses like a well dressed Map Maker does. His white hair is matted, messy, and big. His eyes, though not visible through his cowl, are hazel.

Personality: He can speak with the recently deceased. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His parents moved while he was still in utero so he is the first generation to be born here. Like his father and his brother before him, after school he went straight into learning to become a Map Maker. He now owns his own business.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Family, Immigrant. Occupation: Map Maker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

William Marlee, Male Human Expert 1
Medium (6'2") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)17 (+3) 13 (+1)13 (+1)
Skills Investigation +5, Nature +5
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 50 gp.


Social Check DCs

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