Guy Crane, Male Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged man dresses well, wearing green shirts, loose pants, and blazers most of the time and is in decent physical shape. He has shaved his head bald. This brown eyed westerner is not easily forgotten.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born at the edge of vast mountains. A few years later when the north was not economically sound they moved to his current location. He left for the west, certain he would find work there.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Ideals: Disciplined. Flaws: Fearful. Bonds: Attractive, Nature, Immigrant. Occupation: Farmer
Voice: Shortens vowels
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 16 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 800 gp. Chalcedony (60 gp). Pink pearl (120 gp). Blue star sapphire (600 gp).
Kipper Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Stylist. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His black hair is heavily combed to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is unsatisfied with his job; and he has money and likes to spend it
Ideals: Optimist, Artistic. Flaws: Insane. Bonds: Rich, Job. Occupation: Stylist
Voice: Soft and mumbly
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 9)
Armor Class 12
Hit Points 91 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 20 (+5) | 10 (+0) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 1900 gp. Sard (70 gp). Golden yellow topaz (900 gp). Deep blue spinel (900 gp). Eye agate (8 gp).
Jade Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He is dressed in a clean brown cloak covering his clean studded leather. His lavender fur is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He is fixated on the number 73. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not trust anyone and sleeps with one eye open.
History: Jade hails from a village terrorized by dire rats. Through the years after Jade was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Jade's mother didn't care for him much, and the feeling was mutual. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Jade was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: To get a good night's sleep.
Flaws: Ugly, Insane, Insomniac, Antagonistic. Bonds: Enemies. Occupation: Bricklayer
Voice: Russian accent
Attributes [hide]
Medium (5'8") Tabaxi, True Neutral (CR 10)
Armor Class 11
Hit Points 67 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 11 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 160 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fivin Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He likes to wear ponchos typically of a light tan in addition to tight pants. He has styled his chestnut hair well, parting it to the right. His hazel eyes dart from person to person.
Personality: He is fixated on the number 91. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He receives visions of the future at random moments
History: He was born blind and as such lacked many opportunities for work. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has worked as a Farmer like his mother before him.
Motivation: He is not mentally stable, and does not behave rationally; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Gifted. Flaws: Insane, Disease, Greedy. Bonds: Job. Occupation: Farmer
Voice: Posh accent
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 4)
Armor Class 13
Hit Points 29 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 11 (+0) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Ignan, Draconic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +4
Possessions: 12000 cp. 1 Minor magic item.
Gerard Addington, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he dresses in collared shirts and wears a proper scarf over his head. He sports a flattop hair cut. This hazel eyed easterner is not easily forgotten.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is frequently practicing swordplay.
History: Gerard hails from a village terrorized by goblins. He married young, but lost his spouse to goblins. He hasn't been sleeping well lately.
Motivation: He doesn't get along with people that don't share his tastes; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Ideals: Impeccable. Flaws: Depressed, Insomniac. Bonds: Military, Enemies. Occupation: Cartwright
Voice: Slurs words
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 800 sp.
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Their contribution stands as a beacon of hope for all adventurers!
