Dynamic Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He dresses like a well dressed Layabout does. His long black fur is drawn into a two foot long braid. His copper eyes are passionate and lively.
Personality: He never swears and excessively uses polite adverbs when speaking. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Dynamic was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He struck the Layabout job and began his own company from there.
Motivation: He is compelled to act according to his religious beliefs; and wants to open a new tavern
Ideals: Optimist. Flaws: Ugly, Hedonist. Bonds: Job, Religious. Occupation: Layabout
Voice: Smooth and feminine
Attributes [hide]
Medium (5'3") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 70 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3
Possessions: 2000 gp.
Mâku Gentry, Male Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft black waves gently in the breeze. His head has been shaved. His eyes are blue and catlike.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a small toy that he constantly fidgets with.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Cursed with lycanthropy at a very young age, Mâku has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Disciplined. Flaws: Ugly, Addict, Disease. Bonds: Rich. Occupation: Mason
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 44 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 3 |
Possessions: 3000 gp. Rose (40 gp). Rose (40 gp). Malachite (10 gp). Tourmaline (150 gp). Jet (150 gp). Aquamarine (1500 gp). White pearl (150 gp). Aquamarine (1500 gp). Violet garnet (1500 gp). Red garnet (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Geoffrey Bulsara, Male Half-Elf [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He carries with him a set of tridents on his belt, each one with a opal on the hilt. He has shaved his head bald. His face is covered beneath a completely black helmet.
Personality: Cocky and sure of himself, he believes he is the best Stableman born in the past three hundred years. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Stableman arts, while his mother instructed him in etiquette, music and courtly manner. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He tends to his Stableman job now, and dutifully fulfills any obligations he has.
Motivation: He has money and likes to spend it.
Ideals: Fighting. Bonds: Job, Rich, Religious. Occupation: Stableman
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 28 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 |
Possessions: 30000 cp. Moonstone (60 gp).
Rimmon Malevolence, Male Tiefling [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries with him a set of sais, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He wears his brown hair down. His black eyes have a joyful gleam in them most of the time.
Personality: Rimmon is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a great chef.
History: He is the product a well kept family trust fund and as such has never really known need. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. By chance he met his sister recently and the two have been together since.
Motivation: To unite with his sister; and an old rival family wants him found
Ideals: Fighting, Extrovert, Gifted. Bonds: Rich, Family. Occupation: Laborer
Voice: Soft and mumbly
Attributes [hide]
Medium (6'5") Tiefling, Neutral Good (CR 8)
Armor Class 13
Hit Points 30 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 9 (-1) | 10 (+0) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Jasper (80 gp). Black pearl (300 gp). Alexandrite (300 gp). Peridot (80 gp). Malachite (12 gp). Black pearl (300 gp).
Baern Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is bald on top and has large auburn tufts of hair around his ears. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He is happy with his job as a Unemployed. He turns his eye from what people do, preferring to live and let live. He is an amazing painter.
History: Baern was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Unemployed. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants to meet his childhood hero.
Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Unemployed
Voice: Hissing voice
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 12)
Armor Class 13
Hit Points 76 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 16 (+3) | 18 (+4) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Abyssal, Auran, Halfling
Attacks Melee +8 / 3d10+4, Ranged +7 / 3d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 |
Possessions: 4000 gp. Emerald (1400 gp). White opal (1400 gp). Onyx (80 gp). Freshwater pearl (12 gp). Deep green spinel (120 gp). Freshwater pearl (12 gp). Moss agate (12 gp).
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