Trym Cromwell, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is wearing colorful clothing, dressed as a Mason. His red hair, when down, is lengthy. His green eyes dart from person to person to random spaces in the air.
Personality: He is a Mason first and foremost. He believes firmly that knowledge should be universal. He is afraid of women and trembles around them
History: When he was but 8 years old his parents immigrated from the west. A gifted student he started as a Mortician, but he got bored and became a Mason. He has worked as a Mason like his mother before him.
Motivation: He loathes his own lifestyle; and further expansion of business
Flaws: Ugly, Shy, Depressed. Bonds: Job, Immigrant. Occupation: Mason
Voice: Timid voice
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 6)
Armor Class 11
Hit Points 44 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Abyssal, Gnome, Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 30000 cp. 1 Minor magic item.
Godfrey Stanton, Male Human [Permalink]
Personal [hide]
Description: He wears a black armored body suit, with a simple pastel line shooting up and back down. His auburn hair is styled in orderly dreadlocks. He has a dull look in his gray eyes.
Personality: Godfrey wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... Energy wise he seems alert and responsive.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He has had some formal painting training, and achieved minor success. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world.
Ideals: Disciplined, Professionalism, Artistic, Logical. Occupation: Armorer
Voice: Thin and wheezing
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 4000 cp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp).
Henry Shelly, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a green coat over a grey low-cut shirt, and a broad hat upon his head. He wears a broad hat to hide his balding. He has a tattooed face.
Personality: He is mildly Human supremacist, though he does not identify as such. He is an amazing painter.
History: Henry was raised in a hard working conservative environment. He worked as a nervous Mayor and found it very stressful. He struck the Mayor job and began his own company from there.
Motivation: He is unsatisfied with his job.
Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Poor, Job. Occupation: Mayor
Voice: Farmer accent
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 82 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
Possessions: 2500 gp. Fiery yellow corundum (1300 gp). Violet garnet (1500 gp). Alexandrite (1500 gp). Black pearl (1500 gp).
Greethen Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he is wearing a long, green, dusty cloak. His scarlet crest is matted, messy, and big. His eyes are gold and catlike.
Personality: Cocky and sure of himself, he believes he is the best Server born in the past three hundred years. He is a font of random trivia from the lore and stories he has discovered
History: He was born in the north. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He moves from town to town, unable to find a place to settle.
Motivation: Expand his business.
Ideals: Logical, Gifted. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Server
Voice: Creaky witch voice
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 56 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Ignan, Druidic
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: Just what you see.
Randal Alby, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he tends to wear a brown poncho over his likewise colored trousers and shirt. His silver hair is kept up in a ponytail inside a Stetson hat. He is baby faced.
Personality: While he acts the brute, he is far gentler than he would appear. He is lazy, self-centered, vain, and jealous.
History: He was born on a small isolated farm. Randal liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.
Motivation: To settle down with his crush; and he wants to meet his childhood hero
Ideals: Fighting. Flaws: Selfish. Bonds: Nature, Adventurer, Has a crush. Occupation: Assassin
Voice: Posh accent
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!