Heward Harris, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he likes to wear ponchos typically of a light grey in addition to tight pants. He has done his best to style his white hair to look like a famous performer. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He likes to make people angry or surprised. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He comes from a rich western family. A gypsy cursed him at a young age, leading to his ugly appearance. Due to his spouse's obsession with being a Fletcher they were divorced and he won custody of their daughter. He worked as a Seamstress, and he later adopted a second daughter.
Motivation: A deep hatred of orcs; and marry his brother to traveling adventurers
Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Rich, Family, Enemies. Occupation: Seamstress
Voice: Breathy voice
Attributes [hide]
Medium (4'11") Half-Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 18 (+4) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 40 gp.
Broce Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: This light-skinned male is renowned for his bright blue suits and hats. He is tall, broad shouldered and powerfully built. His brown hair is heavily combed to the left. He wears round tiny glasses practically rammed into his face.
Personality: A skeptical and narcissistic man, Broce's first love is himself. His second love is also himself. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born to a pair of adventurers, Broce grew up listening to his father's many stories. Because his father participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mason. He hasn't told them the truth, but wants to settle down with them.
Motivation: Balancing his hectic life and new Spice Merchant responsibilities is difficult; and he wants to get laid
Ideals: Impeccable. Bonds: Has a crush, Adventurer, Immigrant, Enemies, Job. Occupation: Spice Merchant
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 31 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 16 (+3) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Giant
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: Chrysoprase (60 gp). Violet garnet (600 gp).
Fargrim Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and is dressed in an above average manner. His black hair has been sun bleached extensively. He has several tiny topaz earrings on each ear.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He also is a firm believer in the manly ideal.
History: He was born in a small forest village. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He has money and likes to spend it.
Ideals: Athletic. Flaws: Impulsive. Bonds: Attractive, Rich, Nature. Occupation: Bowyer
Voice: Loud with bravado
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 18 (+4) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 140 gp.
Rrath Wakefield, Male Half-Orc [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He carries a battered greataxe and tarnished crossbow as well. He has a small bristly mustache and wavy brown hair. His ears are large.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is able to make almost anything out of random pieces of junk.
History: He was born into a rich family. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has built up a small fortune and can afford his own way.
Motivation: Wishes to resurrect an old love.
Ideals: Fighting, Gifted. Flaws: Ugly, Emotional. Bonds: Rich, In love. Occupation: Barrister
Voice: Booming voice
Attributes [hide]
Medium (6'10") Half-Orc, Lawful Evil (CR 4)
Armor Class 11
Hit Points 41 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 11 (+0) | 18 (+4) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 19000 cp. 1 Half-Plate.
Rangrim Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He does not wear sleeves and tends to eschew shirts when he can avoid it, marred by sweets. He has a small bristly mustache and wavy black hair. His eyes are blue and beady.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Rangrim enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Gifted from a young age, Rangrim studied abroad. Brilliant and gifted he never wanted to apply himself. He has been saving his money to try and buy his brother's freedom.
Motivation: Wants to raise his children well.
Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Nature, Family. Occupation: Unemployed
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 6)
Armor Class 9
Hit Points 41 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 10000 cp. Moss agate (8 gp). Emerald (1400 gp).
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Their contribution stands as a beacon of hope for all adventurers!
