Naeris Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears very tight pants and wife beaters, though occasionally he sports a brown coat and is in decent physical shape. With bright white hair and a scraggly beard. He has hazel eyes and a brown hat with a red feather.
Personality: He loves telling others what to do and how they should feel about things. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: When he was but 3 years old his parents immigrated from the west. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Since then, he has sought to make the best of life.
Motivation: Several ex partners dislike his way of doing things and want revenge; and many dire rats want him driven away
Ideals: Opinionated, Optimist. Bonds: Criminal record, Immigrant, Enemies. Occupation: Priest
Voice: Dutch accent
Attributes [hide]
Medium (5'0") Elf, True Neutral (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 42000 sp. Azurite (9 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Three In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged man is well dressed, but even with his fine clothing he looks run-down and is in decent physical shape. His red fur is knotted and matted. He wears round tiny glasses practically rammed into his face.
Personality: He is very quiet and rarely speaks above a whisper. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born a particularly ugly child, much to the horror of his parents. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels kind of lost in life; and to unite with his brother
Flaws: Shy, Ugly, Depressed. Bonds: Family, Nature. Occupation: Butcher
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 9 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp.
Salasar Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears tattered old clothes. He has no crest. His ears are large.
Personality: Cocky and sure of himself, he believes he is the best Map Maker born in the past three hundred years. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Salasar lived on a farm with his mother, near the main road leading to a nearby town. He helped his mother out around the business and became quite the natural. He's also a talented Healer, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult; and further expansion of business
Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Family, Immigrant. Occupation: Map Maker
Voice: Farmer accent
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 15)
Armor Class 13
Hit Points 37 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 8 (-1) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +8
Possessions: 5000 gp. Old masterpiece painting (2100 gp). Brass mug with jade inlays (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp). Gold and topaz bottle stopper cork (1600 gp). Embroidered silk and velvet mantle with numerous moonstones (2500 gp). Silver ewer (80 gp). Gold and topaz bottle stopper cork (1600 gp). Black velvet mask with numerous citrines (70 gp). Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). Sapphire pendant on gold chain (2500 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). Gold dragon comb with red garnet eye (1600 gp). 1 Medium magic item.
Tordek Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars. He is bristling with hidden weapons, mostly swords and kukris. He has done his best to style his black hair to look like a famous performer. His green eyes have a joyful gleam in them most of the time.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born on a small isolated farm. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he has passion for adventuring and risk
Ideals: Persistence. Bonds: Criminal record, Job, Nature, Adventurer. Occupation: Bricklayer
Voice: Spits and sputters
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 12)
Armor Class 11
Hit Points 76 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 3 |
Possessions: 400 pp.
Pelt Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and carries flails. His orange fur is kept up in a ponytail inside a Stetson hat. He has gleaming, smiling amber eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is obsessed with his god.
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pelt fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and he has passion for adventuring and risk
Ideals: Fighting, Disciplined. Bonds: Adventurer, Religious. Occupation: Barkeep
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 57 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Aquan, Elven
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
Possessions: 200 pp.
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