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William Gyula, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He is wearing the road beaten gear of a warrior. He wears his brown hair up. He wears round tiny glasses practically rammed into his face.

Personality: This man loves dancing and to teach people dancing more than just about anything. He works hard and plays hard.

History: He was born on a small isolated farm. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Shoemaker, but doesn't like to broadcast it.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Fighting, Artistic. Flaws: Hedonist. Bonds: Nature, Job, Adventurer. Occupation: Bounty Hunter

Voice: Can't modulate volume

Attributes [hide]

William Gyula, Male Human Druid 1
Medium (6'5") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)17 (+3) 13 (+1)13 (+1)
Skills Arcana +5, History +5
Senses Passive Perception 11
Languages Common, Celestial, Terran, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 50 gp.


Social Check DCs


Gerald Shelby, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He is renowned for his bright white suits and hats. He wears his black hair down. He tend to wears goggles to shield his eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He always tries to repair and not replace. It was this mentality that drove him into the Bricklayer business.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Gerald and his spouse have recently divorced.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Persistence, Artistic. Flaws: Antagonistic. Bonds: Military, Adventurer. Occupation: Bricklayer

Voice: Speaks with a cold

Attributes [hide]

Gerald Shelby, Male Human Warrior 1
Medium (6'6") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)14 (+2) 16 (+3)13 (+1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 200 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Spring Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and typically wears grey cloth garments or leather armor. His fur is lavender and very short. He tend to wears goggles to shield his eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A powerful brothel owner made him what he is. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting giants, the young Spring began to lead the lost caravan. After a long history of fighting, Spring and his spouse have recently divorced.

Motivation: Revenge; and a deep hatred of giants

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Enemies, Mentor. Occupation: Sellsword

Voice: Soft and melodious

Attributes [hide]

Spring Of Ale, Male Tabaxi Wizard 1
Medium (5'4") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)15 (+2) 13 (+1)15 (+2)
Skills History +4, Survival +3
Senses Passive Perception 11
Languages Common, Giant, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 90 gp. Chrysoberyl (150 gp).


Social Check DCs


Dûgz Van Es, Male Half-Orc [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, he is an attractive figure. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His white hair, when down, is lengthy. He tend to wears goggles to shield his eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a habit of throwing himself into exceedingly dangerous situations.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Dûgz reached his early adolescence his Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is untrained/undisciplined, which makes him dangerous.

Motivation: Half-Orc compassion; and to prove his worth to the world

Ideals: Gifted. Flaws: Impulsive, Insane, Racist. Bonds: Attractive, Military. Occupation: Bowyer

Voice: Speaks like tongue is numb

Attributes [hide]

Dûgz Van Es, Male Half-Orc Wizard 2
Medium (5'9") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)14 (+2) 10 (+0)9 (-1)
Skills Insight +2, Stealth +3
Senses Passive Perception 10
Languages Common, Orc, Halfling, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: A delicate silver chain set with a tourmaline (30 gp). Brass mug with jade inlays (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp).


Social Check DCs


Alvyn Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He is wearing a long, tan, dusty cloak. He has a hunchback. His black hair is lengthy. His amber eyes are slightly larger than normal.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not trust anyone and sleeps with one eye open.

History: He was born into a rich family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bather work with an outfit from a few towns over. Bather work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Bather job and began his own company from there.

Motivation: Sabotage a competitor; and wants to raise his children well

Ideals: Philantrophist. Flaws: Ugly, Insomniac. Bonds: Rich, Job, Family. Occupation: Bather

Voice: Soothing and warm

Attributes [hide]

Alvyn Maekkelferce, Male Gnome Ranger 4
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 40 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)16 (+3) 9 (-1)16 (+3)
Skills Intimidation +5, Investigation +5
Senses Passive Perception 9
Languages Common, Gnome, Ignan, Abyssal, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 8000 sp.


Social Check DCs

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