Fargas Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: A 3'0" western man, he likes to wear grey tank tops with brown pants. His red hair is drawn into a tight pony tail with a card scrunchie. His amber unseeing eyes seem to look past you.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Fargas was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Cursed with unlife at a very young age, Fargas has worked very hard to control his curse. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He's repulsed by the PC; and he's in love
Ideals: Entrepeneur. Flaws: Disease, Antagonistic. Bonds: Has a crush, Poor. Occupation: Sailor
Voice: French accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 18 (+4) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Giant, Dwarven, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 360 gp. 1 Antitoxin.
Erias Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and carries bastard swords. His feathered hat is riddled with cuts and holes. He has hazel eyes.
Personality: He hates drow. He views them as having robbed his home of its proper glory. He is able to fit into much smaller and tighter spaces than normal.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is compelled to act according to his religious beliefs; and several ex partners dislike his way of doing things and want revenge
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Rich, Enemies, Religious. Occupation: Engraver
Voice: Hissing voice
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 20 (+5) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Sylvan, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Drogo Myerscough, Male Human [Permalink]
Personal [hide]
Description: He wears a brown tunic with grey highlights, and long brown pants that bunch up around his shoes. He has relatively light skin and is very physically imposing due to his abundance of muscles. His head has been shaved. His eyes are likewise amber.
Personality: Prone to second guessing himself, he comes off as nervous. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: The child of a Banker, who enjoyed hunting, Drogo was taken on many hunting expeditions. In his 12th year, his parents were killed by a brigands raid, leaving Drogo alone in the world. After a stint in an orphanage, he was adopted. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Flaws: Ugly, Shy, Antagonistic, Fearful. Bonds: Nature, Enemies. Occupation: Courier
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 56 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 9 (-1) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
Possessions: 2100 gp. Hematite (11 gp). Obsidian (11 gp). Chalcedony (20 gp). Alexandrite (1300 gp).
Heian Cithreth, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is very fat, and dresses in collared shirts and wears a proper scarf over his head. His white hair and beard is wavy and long. He wears an eyepatch.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born in the west to a Herbalist, Heian learned a great deal about his father's area of expertise. His father was a soldier and died while he was still young. Heian was left his father's suit of armor and trained in its use and care. He has achieved small success as a Herbalist.
Motivation: Further expansion of business; and he wants nothing more than to rejoin the army
Flaws: Ugly, Antagonistic. Bonds: Religious, Job, Military. Occupation: Herbalist
Voice: pre-pubescent
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 25 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 10 (+0) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
Possessions: 300 gp.
Tricking Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His fur is cut close to his head. His ears are large.
Personality: Confrontational and typically high on some drug or another. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born to a Farmer, his mother struggled to pay the bills. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the north; and to prove his worth to the world
Ideals: Entrepeneur. Flaws: Ugly, Addict, Impulsive. Bonds: Poor. Occupation: Sage
Voice: Draws out vowels
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 1)
Armor Class 15
Hit Points 12 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 18 (+4) | 11 (+0) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
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