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Tordek Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many blue ritualistic tattoos. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears his white hair up. He has a tattooed face.

Personality: Always inclined to offer people food he seems plenty friendly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Tordek is combative with any and all who dare try his patience in the slightest.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now mingles about in high society.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Philantrophist, Justice, Logical. Flaws: Insane. Bonds: Rich. Occupation: Doctor

Voice: Australian accent

Attributes [hide]

Tordek Brazzik, Male Dwarf Wizard 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)13 (+1) 18 (+4)8 (-1)
Skills Insight +6, Survival +6
Senses Passive Perception 14
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 350 gp.


Social Check DCs


Quarethon Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man is generally shirtless and showing off his tattooed chest. He wears a colorful flower in his gold crest. His gold eyes are slightly larger than normal.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a minor phobia of water and hates getting wet.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Seeks redemption; and he feels threatened by others

Ideals: Joker, Fighting. Flaws: Fearful. Bonds: Attractive, Adventurer, Criminal record. Occupation: Mayor

Voice: Creaky witch voice

Attributes [hide]

Quarethon Dhyrktelonis, Male Dragonborn Druid 2
Medium (6'4") Dragonborn, True Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)9 (-1) 9 (-1)19 (+4)
Skills Persuasion +6, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp. 1 Masterwork Common Melee.


Social Check DCs


Elaim Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a long, grey, dusty cloak. His long black hair reaches down to his waist. He has a tattooed face.

Personality: He is happy with his job as a Architect. He turns his eye from what people do, preferring to live and let live. When he's not drinking or sleeping the drinks off, he's doing music.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Elaim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now owns his own business.

Motivation: To reunite with his old friends.

Ideals: Artistic, Gifted. Bonds: Job, Adventurer. Occupation: Architect

Voice: Mumbles to self between sentences

Attributes [hide]

Elaim Trollbleeder, Male Dwarf Druid 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)9 (-1) 12 (+1)9 (-1)
Skills Animal Handling +3, Persuasion +1
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 140 gp. Red garnet (160 gp). Obsidian (10 gp). White pearl (160 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Namfoodle Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many violet ritualistic tattoos. He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His silver hair is matted, messy, and big. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.

Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Passionate, Optimist. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Roofer

Voice: Creaky witch voice

Attributes [hide]

Namfoodle Timbers, Male Gnome Fighter 13
Small (3'7") Gnome, Neutral Evil (CR 13)
Armor Class 11
Hit Points 90 (13d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)16 (+3) 11 (+0)9 (-1)
Skills Insight +4, Intimidation +3
Senses Passive Perception 10
Languages Common, Gnome, Auran, Goblin, Halfling
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2

Possessions: 2000 gp. Deep blue spinel (1300 gp). Star rose quartz (60 gp). Pink pearl (50 gp). Blue star sapphire (600 gp). Blue quartz (6 gp). Golden yellow topaz (1300 gp). Rock crystal (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Brottor Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: 4'5" and muscular, this northern man does not wear sleeves and tends to eschew shirts when he can avoid it. He has dyed his greying white hair a little too much giving a sharp white color. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a small toy that he constantly fidgets with.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic. Flaws: Addict. Bonds: Nature, Religious, Criminal record. Occupation: Bellfounder

Voice: Low rumbling, strings words together

Attributes [hide]

Brottor Lutgehr, Male Dwarf Fighter 3
Medium (4'5") Dwarf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 38 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 18 (+4)15 (+2) 15 (+2)8 (-1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: Just what you see.


Social Check DCs

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