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Advanced [show]


Three Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears green painted combat armor at almost all times. His long orange fur is drawn into a two foot long braid. He has several tiny jet earrings on each ear.

Personality: He loves telling others what to do and how they should feel about things. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He has chosen to use the inheritance that was left to him frivolously. He hasn't been sleeping well lately.

Motivation: He is greedy; and to get a good night's sleep

Ideals: Opinionated. Flaws: Disease, Insomniac. Bonds: Rich. Occupation: Blacksmith

Voice: Dark and ominous

Attributes [hide]

Three Of Storm, Male Tabaxi Monk 5
Medium (6'7") Tabaxi, True Neutral (CR 5)
Armor Class 14
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 13 (+1)11 (+0) 15 (+2)14 (+2)
Skills Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4

Possessions: 200 gp.


Social Check DCs


Sweet Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a black costume with the symbols of death on his torso. His orange fur has been sun bleached extensively. His hazel eyes lackadaisically let the world flow into them.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He used his abilities to trick people and travel the world for free.

Motivation: Wants to work out more often.

Ideals: Athletic, Artistic, Gifted. Bonds: Criminal record, Immigrant. Occupation: Dilettante

Voice: Old thin voice

Attributes [hide]

Sweet Grass, Male Tabaxi Druid 7
Medium (5'7") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 14
Hit Points 55 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 16 (+3)8 (-1) 15 (+2)15 (+2)
Skills Nature +2, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 1200 gp. Banded agate (14 gp).


Social Check DCs


Bhevek Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he has a large black mantle and cape that has been intricately interwoven into his green robe. He has shaved his head bald. His half smiles and blue eyes are beguiling and draw you in.

Personality: He does not believe in betrayal or weakness as things to be tolerated. As long as the job gets done he does not care how it got done.

History: He was raised in a white middle class family as the only child. A few years later when the west was not economically sound they moved to his current location. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To find somewhere to settle down.

Ideals: Justice, Professionalism. Flaws: Mundane. Bonds: Attractive, Immigrant. Occupation: Server

Voice: Russian accent

Attributes [hide]

Bhevek Honeypot, Male Halfling Expert 1
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)14 (+2) 10 (+0)15 (+2)
Skills Investigation +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Halfling, Auran, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp.


Social Check DCs


Efferil Dulmage, Male Half-Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He is wearing a long, red, dusty cloak. He has a hunchback. His hair is silver and curly. His blue eyes lackadaisically let the world flow into them.

Personality: Efferil wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He is used to getting what he wants. In part because he is a meticulous planner.

History: The child of a Carter, who enjoyed hunting, Efferil was taken on many hunting expeditions. A gypsy cursed him at a young age, leading to his ugly appearance. By chance he met his brother recently and the two have been together since.

Motivation: He has money and likes to spend it; and his relatives are trying to arrange a marriage

Ideals: Disciplined, Professionalism. Flaws: Ugly. Bonds: Nature, Family, Rich. Occupation: Sculptor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Efferil Dulmage, Male Half-Elf Commoner 6
Medium (5'6") Half-Elf, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)14 (+2) 17 (+3)12 (+1)
Skills Athletics +6, Investigation +5
Senses Passive Perception 13
Languages Common, Elven, Goblin, Gnoll
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +5

Possessions: 200 gp.


Social Check DCs


Hamil Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He typically wears blue cloth garments or leather armor. Beneath his clothing is a huge mess of scar tissue. He has styled his white hair well, parting it to the right. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He plays an instrument quite well.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Sellsword soon after.

Motivation: He'd like to take his coworkers down a peg; and his religion dominates his actions

Ideals: Optimist, Artistic. Bonds: Slave, Religious, Job. Occupation: Sellsword

Voice: Boston accent

Attributes [hide]

Hamil Shadowquick, Male Halfling Barbarian 6
Small (3'2") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 58 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)9 (-1) 14 (+2)16 (+3)
Skills Athletics +4, Insight +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +5

Possessions: Just what you see.


Social Check DCs

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