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Advanced [show]


Don Merton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fitting clothing which further accentuates his frame. His hair is cut close to his head. His hazel eyes peer out from beneath his deerstalker white hat.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. After coming to the age of reason, Don took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying brother.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist, Artistic, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Glassblower

Voice: Raspy

Attributes [hide]

Don Merton, Male Human Sorcerer 11
Medium (5'9") Human, True Neutral (CR 11)
Armor Class 9
Hit Points 43 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)11 (+0) 16 (+3)19 (+4)
Skills Intimidation +8, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266

Possessions: Just what you see.


Social Check DCs


Richard Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is typically in his Fisher uniform. He has a long black beard with little hanging trinkets. He wears a mask on his face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He misses his home and complains about the freezing weather, even in summer.

History: He was born blind and as such lacked many opportunities for work. He helped his father out around the business and became quite the natural. He became a Fisher soon after.

Motivation: Expand his business; and sabotage a competitor

Flaws: Mundane, Disease. Bonds: Job, Immigrant, Poor. Occupation: Fisher

Voice: Spits words with contempt

Attributes [hide]

Richard Ariessus, Male Half-Elf Warlock 5
Medium (5'3") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)9 (-1) 9 (-1)17 (+3)
Skills Performance +6, Religion +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp.


Social Check DCs


Dynamic Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his red fur down. His otherwise smooth face is marked with small tiny scars.

Personality: He can speak with the recently deceased. The war was a terrible time for him, and Dynamic does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: The child of northern immigrants he idolized his mother. His mother was a soldier and died while he was still young. Dynamic was left his mother's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Gifted. Flaws: Depressed. Bonds: Poor, Military, Immigrant. Occupation: Bricklayer

Voice: Scandinavian accent

Attributes [hide]

Dynamic Buttons, Male Tabaxi Cleric 2
Medium (6'10") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)17 (+3) 17 (+3)19 (+4)
Skills Intimidation +6, Performance +6
Senses Passive Perception 13
Languages Common, Abyssal, Halfling, Terran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 370 gp. Chrysoberyl (70 gp).


Social Check DCs


Mordai Chaos, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He carries with him a set of rapiers on his belt, each one with a opal on the hilt. His dark red hair is lengthy. He has a dull look in his black eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Mordai took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now mingles about in high society.

Motivation: Money/treasure; and he's repulsed by the pc

Ideals: Fighting, Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Knight

Voice: Gruff and masculine

Attributes [hide]

Mordai Chaos, Male Tiefling Warlock 1
Medium (5'0") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)17 (+3) 12 (+1)16 (+3)
Skills Animal Handling +3, Arcana +5
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1321000000

Possessions: 50 gp. 1 Masterwork Light steel shield.


Social Check DCs


Bhevek Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His silver hair is greying along the sides and has receded to reveal a widow's peak. His otherwise smooth face is marked with small tiny scars.

Personality: Aggressive, abrasive, and angry, Bhevek embodies much of what other species detest in the Halflings. He also hits on women, regardless of circumstances.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. At some point he was captured by illithids and was tortured. After several years of this he finally managed to escape. Days after completing his studies, news broke out that his hometown was attacked by illithids. Bhevek was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Flaws: Antagonistic. Bonds: Has a crush, Slave, Enemies. Occupation: Actor

Voice: Thin and wheezing

Attributes [hide]

Bhevek Honeypot, Male Halfling Fighter 10
Small (3'0") Halfling, True Neutral (CR 10)
Armor Class 13
Hit Points 77 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)11 (+0) 17 (+3)16 (+3)
Skills Acrobatics +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +6

Possessions: 1000 gp. Peridot (50 gp). White pearl (120 gp). Coral (120 gp). Peridot (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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