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NPC Generator

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Advanced [show]


Ombul Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his dagger. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair is styled in orderly dreadlocks. He wears a mask on his face.

Personality: He is happy with his job as a Knight. He turns his eye from what people do, preferring to live and let live. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born several months after his father was called into army service. He was an apprentice working in his father's forge. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ombul fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Fighting. Bonds: Attractive, Job, Military. Occupation: Knight

Voice: Speaks through clenched teeth

Attributes [hide]

Ombul Smoothhands, Male Halfling Druid 14
Small (3'2") Halfling, True Neutral (CR 14)
Armor Class 13
Hit Points 95 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 12 (+1)9 (-1) 18 (+4)13 (+1)
Skills Perception +9
Senses Passive Perception 19
Languages Common, Halfling
Attacks Melee +3 / 4d6-2, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17655443320

Possessions: 4000 gp. Tiger eye turquoise (5 gp). Smoky quartz (60 gp). 1 Medium magic item.


Social Check DCs


Melech Loyalty, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He does not wear sleeves and tends to eschew shirts when he can avoid it. He keeps his red hair in a flapper bob. His face is covered beneath a completely black helmet.

Personality: Melech hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is obsessed with finding treasure.

History: Born to a poor family in the city he treasured whatever gifts he got. He went to a religious school and was inspired by the priests there in charitable deeds. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Artistic. Bonds: Adventurer, Poor, Religious. Occupation: Beggar

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Melech Loyalty, Male Tiefling Warlock 7
Medium (5'2") Tiefling, Chaotic Good (CR 7)
Armor Class 10
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)16 (+3) 15 (+2)13 (+1)
Skills Insight +5, Investigation +6
Senses Passive Perception 12
Languages Common, Orc, Elven, Celestial
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222200

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Purson Haunted, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He likes to wear blue tank tops with violet pants. He wears his chestnut hair up. His red eyes dart from person to person.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. There was a wharf not far from home where he often wandered off to fish. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To find somewhere to settle down; and wants to work out more often

Ideals: Athletic, Artistic. Flaws: Mundane. Bonds: Family, Nature. Occupation: Animal Trainer

Voice: Raspy

Attributes [hide]

Purson Haunted, Male Tiefling Druid 4
Medium (5'10") Tiefling, Lawful Good (CR 4)
Armor Class 10
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 9 (-1)17 (+3) 16 (+3)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Infernal, Halfling, Goblin
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 1 Minor magic item.


Social Check DCs


Ozyman Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is dressed in an above average manner. His hair, while still mostly brown, has prominent grey streaks. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Being a Mercenary kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Fighting. Bonds: Attractive, Enemies, Criminal record. Occupation: Mercenary

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ozyman Sunmeadow, Male Halfling Sorcerer 9
Small (2'11") Halfling, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 41 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)10 (+0) 17 (+3)11 (+0)
Skills Deception +3, Investigation +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1800 gp. Tourmaline (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sammal Charity, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing right leg. He dresses in green turtlenecks beneath a red coat with violet slacks. His long white hair is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Sammal was born in the east. At a young age he loved to build and create. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Immigrant, Debt. Occupation: Tailor

Voice: Sore throat, cough

Attributes [hide]

Sammal Charity, Male Tiefling Aristocrat 8
Medium (5'3") Tiefling, Lawful Evil (CR 8)
Armor Class 10
Hit Points 53 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)13 (+1) 12 (+1)14 (+2)
Skills Acrobatics +3, History +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +4

Possessions: 800 gp. Cloth of gold vestments (130 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). Gold dragon comb with red garnet eye (1300 gp). Old masterpiece painting (1700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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