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NPC Generator

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Advanced [show]


Odo Holimion, Male Half-Elf [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greatsword, but if one is not available he will default to his glaive. He wears a wide-brimmed hat to hide his balding. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with a lost civilization.

History: Odo was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. A gypsy cursed him at a young age, leading to his ugly appearance. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and a need for knowledge about a nearby landmark

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor. Occupation: Spice Merchant

Voice: Rhymes sentences (sorry)

Attributes [hide]

Odo Holimion, Male Half-Elf Barbarian 10
Medium (5'4") Half-Elf, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 67 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)17 (+3) 15 (+2)14 (+2)
Skills Performance +6, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Auran, Ignan
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1800 gp. Black pearl (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lucan Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He very much looks the part of a Hunter. He has a very tight haircut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born in the south, but his parents moved at a very young age to the west. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Hunter. He's also a talented Butcher, but doesn't like to broadcast it.

Motivation: Further expansion of business.

Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant. Occupation: Hunter

Voice: Voice breaks

Attributes [hide]

Lucan Wasanthi, Male Elf Warrior 3
Medium (5'4") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)16 (+3) 9 (-1)11 (+0)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 9
Languages Common, Elven, Giant, Druidic, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Osco Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He wears a yellow vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his yellow boots flare out at the collars, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'1" when asserting himself. He wears a Stetson hat to cover his moderate length blonde hair. He is very pretty but has cold, dead eyes.

Personality: He is calm most of the time but flees social interaction. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: The child of a Navigator, who enjoyed hunting, Osco was taken on many hunting expeditions. When Osco reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and many gnolls want him driven away

Flaws: Shy, Secretive. Bonds: Attractive, Nature, Military. Occupation: Sculptor

Voice: Cold and demanding tone

Attributes [hide]

Osco Tealeaf, Male Halfling Adept 5
Small (3'1") Halfling, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 14 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)12 (+1) 11 (+0)15 (+2)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: Eye agate (5 gp).


Social Check DCs


Mûg Gresham, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He dresses well, typically a more casual-formal manner. Beneath his clothing is a huge mess of scar tissue. He has dyed his greying golden hair a little too much giving a sharp golden color. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is afraid of women and trembles around them

History: He was born at the edge of vast forest. There was a wharf not far from home where he often wandered off to fish. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he has decided he is irredeemable

Flaws: Antagonistic, Shy. Bonds: Attractive, Slave, Nature. Occupation: Bellfounder

Voice: Relaxed voice

Attributes [hide]

Mûg Gresham, Male Half-Orc Cleric 1
Medium (5'10") Half-Orc, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)7 (-2) 14 (+2)13 (+1)
Skills Athletics +3
Senses Passive Perception 12
Languages Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 30 gp.


Social Check DCs


Orsik Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'3" when asserting himself. His black hair is styled in orderly dreadlocks. His ears are large.

Personality: While he acts the brute, he is far gentler than he would appear. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Sold as a small child to a wizard, Orsik was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has built up a small fortune and can afford his own way.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Enemies, Mentor, Rich. Occupation: Layabout

Voice: Mumbles to self between sentences

Attributes [hide]

Orsik Daraln, Male Dwarf Ranger 3
Medium (4'3") Dwarf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)13 (+1) 10 (+0)11 (+0)
Skills Intimidation +2, Investigation +3
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 2100 sp. Brass mug with jade inlays (600 gp). Large well-done wool tapestry (600 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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