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NPC Generator

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Advanced [show]


Wobbles Beren, Male Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft tan waves gently in the breeze. He has wavy brown hair. His otherwise smooth face is marked with small tiny scars.

Personality: Wobbles is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Ideals: Extrovert, Optimist, Gifted. Bonds: Rich, Slave. Occupation: Spice Merchant

Voice: Can't modulate volume

Attributes [hide]

Wobbles Beren, Male Gnome Ranger 6
Small (3'8") Gnome, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 58 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 19 (+4)9 (-1) 14 (+2)9 (-1)
Skills Persuasion +2, Religion +2
Senses Passive Perception 12
Languages Gnome
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 700 gp. Obsidian (9 gp). Carnelian (70 gp). Jasper (70 gp). Smoky quartz (70 gp).


Social Check DCs


Kyle Richie, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean green cloak covering his clean studded leather. His chestnut hair is still thick. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Mentor, Criminal record. Occupation: Roofer

Voice: Breathy voice

Attributes [hide]

Kyle Richie, Male Human Aristocrat 1
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)10 (+0) 12 (+1)10 (+0)
Skills Perception +3, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 130 gp.


Social Check DCs


Dynamic On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears blue painted combat armor at almost all times. His beige fur is drawn into a tight pony tail with a clover scrunchie. He wears a mask on his face.

Personality: Confrontational and typically high on some drug or another. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When money was particularly tight he was walking through alleys when he overheard a Slave Trader hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's since become an addict/alcoholic.

Motivation: Retire the richest man in the west.

Ideals: Entrepeneur. Flaws: Addict. Bonds: Poor, Military. Occupation: Slave Trader

Voice: Irish accent

Attributes [hide]

Dynamic On the Water, Male Tabaxi Wizard 13
Medium (5'9") Tabaxi, Lawful Evil (CR 13)
Armor Class 11
Hit Points 51 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)17 (+3) 17 (+3)18 (+4)
Skills Performance +8
Senses Passive Perception 13
Languages Common, Aquan, Auran, Orc
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544444321

Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jak Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears a blue vest and prefers green and blue shirts. His boots appear to have been at one point steel toed but are quite worn down, marred by sweets. His hair is short and blonde. He is baby faced.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a small toy that he constantly fidgets with.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Body Guard soon after.

Motivation: Money/treasure; and balancing his hectic life and new body guard responsibilities is difficult

Flaws: Ugly, Addict, Disease. Bonds: Job, Rich. Occupation: Body Guard

Voice: Rolls R's

Attributes [hide]

Jak Warmwater, Male Halfling Sorcerer 7
Small (3'3") Halfling, Chaotic Good (CR 7)
Armor Class 13
Hit Points 28 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)15 (+2) 12 (+1)17 (+3)
Skills Acrobatics +5, Performance +6
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Ignan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666400

Possessions: 800 gp. Large well-done wool tapestry (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fallond Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he typically wears a sleeveless long coat of deep yellow leather and dull blue iron scale mail. His long white hair is drawn into a two foot long braid. His eyes are blue and beady.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He always tries to repair and not replace. It was this mentality that drove him into the Detective business.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His family was turned out during the war. He and his family wandered south to less war torn lands. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Persistence. Flaws: Ugly, Emotional, Mundane, PTSD. Occupation: Detective

Voice: Speaks like tongue is numb

Attributes [hide]

Fallond Durthane, Male Dwarf Bard 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 19 (+4)10 (+0) 15 (+2)7 (-2)
Skills History +2, Performance +0
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 9000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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