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Advanced [show]


Joser Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: He wears a green coat over a tan low-cut shirt, and a feathered hat upon his head. He carries with him a set of nunchakus, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. This brown eyed northerner is not easily forgotten.

Personality: His tongue was cut out and he uses sign language. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born a particularly ugly child, much to the horror of his parents. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Joser fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels threatened by others.

Ideals: Fighting. Flaws: Disease, Fearful, Ugly. Bonds: Family. Occupation: Barber

Voice: Scottish accent

Attributes [hide]

Joser Silvereyes, Male Halfling Cleric 6
Small (3'1") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 36 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)16 (+3) 12 (+1)10 (+0)
Skills Animal Handling +4
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Celestial, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 300 gp. Banded agate (5 gp). Eye agate (5 gp). Brown-green garnet (130 gp). 1 Minor magic item.


Social Check DCs


Uthemar Floshem, Male Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a well pressed and immaculate suit (or dress). His hair is cut close to his head. His ears are large.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born to a Knight, his father struggled to pay the bills. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to get laid; and wants a kiss

Flaws: Ugly, Impulsive. Bonds: Poor, Family, Has a crush. Occupation: Assassin

Voice: Low rumbling, strings words together

Attributes [hide]

Uthemar Floshem, Male Elf Warlock 3
Medium (5'1") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)11 (+0) 16 (+3)11 (+0)
Skills Animal Handling +5, Intimidation +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 200 gp.


Social Check DCs


Clerebold Rylan, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tight fitting brown shirt and pants. His red hair is cut jaggedly and amateurishly. His brown unseeing eyes seem to look past you.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he is greedy

Ideals: Joker, Logical. Flaws: Disease. Bonds: Immigrant, Rich. Occupation: Crown-heir

Voice: Scandinavian accent

Attributes [hide]

Clerebold Rylan, Male Human Commoner 1
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)11 (+0) 9 (-1)15 (+2)
Skills History +2, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 30 gp. 1 Masterwork Common Melee.


Social Check DCs


Dalgal Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a brown coat over a violet low-cut shirt, and a wide-brimmed hat upon his head. He has a very tight haircut. He wears crescent spectacles with a black brim.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He also has developed a complete distrust of the Animal Trainer profession.

History: He was raised in a mountains tribe. His childhood dream was to be a Animal Trainer, but he was a colossal failure. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Logical. Flaws: Sensitive. Bonds: Job, Nature, Criminal record. Occupation: Mayor

Voice: Indian accent

Attributes [hide]

Dalgal Stoutale, Male Dwarf Warrior 10
Medium (4'3") Dwarf, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 101 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 18 (+4)12 (+1) 11 (+0)11 (+0)
Skills Animal Handling +4, Athletics +6
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +6

Possessions: 2100 gp. Lapis lazuli (15 gp). Red-brown spinel (130 gp). Sardonyx (30 gp). Violet garnet (800 gp). Violet garnet (800 gp).


Social Check DCs


Gimble Pingun, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear brown clothing when he does not wear armor. His white hair is matted, messy, and big. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. His job bores him to no end. He has decided to make it more interesting.

History: Gimble was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He was taken from his home at a very young age. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he wants to meet his childhood hero

Flaws: Ugly, Addict. Bonds: Criminal record, Adventurer, Poor, Slave. Occupation: Locksmith

Voice: High pitched, excited

Attributes [hide]

Gimble Pingun, Male Gnome Sorcerer 12
Small (3'3") Gnome, True Neutral (CR 12)
Armor Class 12
Hit Points 54 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)14 (+2) 14 (+2)11 (+0)
Skills Deception +4, History +6
Senses Passive Perception 12
Languages Common, Gnome, Elven, Druidic
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466666

Possessions: 1000 gp. Fiery yellow corundum (500 gp). Clear bright green emerald (2000 gp).


Social Check DCs

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