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NPC Generator

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Advanced [show]


Peren Goltorah, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many grey ritualistic tattoos. He dresses well, wearing white shirts, loose pants, and blazers most of the time. He has a small bristly mustache and wavy red hair. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He dropped out of school before completing his studies. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world; and to end his boredom

Ideals: Logical. Flaws: Sensitive, Mundane. Bonds: Attractive, Immigrant. Occupation: Mayor

Voice: Soothing and warm

Attributes [hide]

Peren Goltorah, Male Elf Expert 3
Medium (5'4") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)17 (+3) 10 (+0)14 (+2)
Skills Animal Handling +2, Investigation +5
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Giant, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Gale Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears baggy grey pantaloons and a pastel scarf. His yellow fur, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He will rave to anyone who will listen. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His mother raised him in a mountain cabin. A gifted student he started as a Marshal, but he got bored and became a Locksmith. He has worked as a Locksmith like his father before him.

Motivation: He is content; and balancing his hectic life and new locksmith responsibilities is difficult

Flaws: Insane, Hedonist, Mundane. Bonds: Nature, Job. Occupation: Locksmith

Voice: Mousy voice

Attributes [hide]

Gale Thunder, Male Tabaxi Monk 1
Medium (5'8") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)15 (+2) 10 (+0)14 (+2)
Skills Arcana +4, Stealth +5
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 gp.


Social Check DCs


Oriax Instinct, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He usually wears his black robe and has his scythe always slung over his shoulder. His hair, while still mostly dark red, has prominent grey streaks. His gold eyes peer out from beneath his top black hat.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. As long as the job gets done he does not care how it got done.

History: He was born several months after his father was called into army service. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Oriax grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Oriax. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Tiefling compassion; and he has decided he is irredeemable

Ideals: Professionalism. Flaws: Racist. Bonds: Criminal record, Military. Occupation: Mortician

Voice: Eastern European accent

Attributes [hide]

Oriax Instinct, Male Tiefling Fighter 7
Medium (6'10") Tiefling, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 59 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)12 (+1) 11 (+0)17 (+3)
Skills Acrobatics +5, Survival +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 700 gp. Alexandrite (300 gp). Chrysoprase (80 gp). Rhodochrosite (6 gp). Alexandrite (300 gp).


Social Check DCs


Crampernap Sympony, Male Gnome [Permalink]

Personal [hide]

Description: This light-skinned male is dressed in a clean blue cloak covering his clean studded leather. He is tall, broad shouldered and powerfully built. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His face is covered beneath a completely black helmet.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He comes from a rich southern family. He was taken from his home at a very young age. He now mingles about in high society.

Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found

Flaws: Antagonistic. Bonds: Religious, Rich, Slave, Family. Occupation: Weaver

Voice: Dark and ominous

Attributes [hide]

Crampernap Sympony, Male Gnome Adept 14
Small (3'2") Gnome, Chaotic Good (CR 14)
Armor Class 11
Hit Points 105 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 18 (+4)12 (+1) 13 (+1)14 (+2)
Skills Intimidation +7, Performance +7
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143332

Possessions: 1000 pp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Brass mug with jade inlays (500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). 1 Medium magic item.


Social Check DCs


Shadow Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses well, wearing blue shirts, loose pants, and blazers most of the time, and a wedding ring on his right hand. He wears a deerstalker hat to cover his moderate length lavender fur. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He uses divination through singing.

History: Shadow was born with his father's beautiful face. After coming to the age of reason, Shadow took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying brother.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Opinionated, Gifted. Flaws: Insane. Bonds: Attractive, In love. Occupation: Engraver

Voice: Sensual and smooth

Attributes [hide]

Shadow Of Wine, Male Tabaxi Expert 10
Medium (6'7") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 41 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)16 (+3) 17 (+3)15 (+2)
Skills Deception +6, Insight +7
Senses Passive Perception 13
Languages Common, Aquan, Abyssal, Undercommon
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1000 gp.


Social Check DCs

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