Hadarai Holimion, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man wears baggy brown pantaloons and a violet scarf. His golden hair is unkempt and raggedy. His violet eyes are slightly larger than normal.
Personality: He is irascible and easily irritated. He is a font of random trivia from the lore and stories he has discovered
History: The child of a Weaver, who enjoyed hunting, Hadarai was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and to share knowledge with the world
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Farmer
Voice: Old Prospector
Attributes [hide]
Medium (4'11") Elf, Chaotic Neutral (CR 9)
Armor Class 14
Hit Points 51 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 10 (+0) | 17 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Terran, Druidic
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
Possessions: 40000 cp. Violet garnet (700 gp). Amber (140 gp). Freshwater pearl (9 gp). Amethyst (140 gp). Freshwater pearl (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hobart Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 2'10". He likes to wear green tank tops with violet pants, and his gloved hand is found clutching a trident. His white hair is styled in orderly dreadlocks. His brown eyes are passionate and lively.
Personality: He is business-like. He takes instructions and follows them to the letter. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born in the north to a Server, Hobart learned a great deal about his father's area of expertise. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Meet up once more with his childhood friend; and his relatives are trying to arrange a marriage
Ideals: Professionalism. Flaws: Fearful. Bonds: Job, Family, Adventurer. Occupation: Server
Voice: Deep voice with rolling R's
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 33 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 14 (+2) | 18 (+4) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Auran, Terran, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.
Mozikth Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender man is constantly adorned with expensive silk clothing, often dyed in bright black and blue, and wears rings and necklaces with large, colorful gems. His red crest is smooth and relatively long. His skin is flawless and his gold eyes scan people very quickly.
Personality: He is business-like. He takes instructions and follows them to the letter. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He is the product a well kept family trust fund and as such has never really known need. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered illithids who tried to eat his hand. He has built up a small fortune and can afford his own way.
Motivation: Many illithids want him driven away; and revenge
Ideals: Professionalism, Optimist. Bonds: Rich, Attractive, Enemies. Occupation: Masseuse
Voice: Soft and mumbly
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Guy Southey, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he likes to wear brown tank tops with green pants. He has golden hair. His eyes, though not visible through his cowl, are violet.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He misses his home and complains about the freezing weather, even in summer.
History: Gifted from a young age, Guy studied abroad. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Guy took refuge in the ruined castle and found the beat up shield and armor he uses now. Due to his spouse's obsession with being a Mortician they were divorced and he won custody of their son. He worked as a Shoemaker, and he later adopted a second son.
Motivation: His spouse's relatives view him with great suspicion; and to unite with his sister
Ideals: Gifted. Bonds: Family, Immigrant, Nature. Occupation: Shoemaker
Voice: Draws out vowels
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Braak Walcott, Male Half-Orc [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Orc, and stands approximately 5'3". He wears a fine chain shirt which he covers with brown colored cloaks and clothing, and his gloved hand is found clutching a sai. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His fierce violet eyes like to dwell on things.
Personality: Braak is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He receives visions of the future at random moments
History: The child of southern immigrants he idolized his father. After coming to the age of reason, Braak took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has since lost track of the people in his past.
Motivation: Doesn't want to be a Map Maker and was forced into it by his family.
Ideals: Extrovert, Gifted. Bonds: Immigrant, Family. Occupation: Map Maker
Voice: German accent
Attributes [hide]
Medium (5'3") Half-Orc, Neutral Good (CR 12)
Armor Class 12
Hit Points 79 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 15 (+2) | 10 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
Possessions: 4000 gp.
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Their contribution stands as a beacon of hope for all adventurers!