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Dondon Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has dyed his greying red hair a little too much giving a sharp red color. His eyes are likewise blue.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Dondon lived on a farm with his father, near the main road leading to a nearby town. Over the years he perfected his riding and shooting skills. He has been saving his money to try and buy his brother's freedom.

Motivation: A strong sense of loyalty to Halfling people; and marry his brother to traveling adventurers

Ideals: Joker. Flaws: Racist. Bonds: Religious, Family, Nature. Occupation: Barkeep

Voice: Boston accent

Attributes [hide]

Dondon Porridgepot, Male Halfling Aristocrat 1
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)13 (+1) 16 (+3)12 (+1)
Skills History +3, Intimidation +3
Senses Passive Perception 13
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 20 pp.


Social Check DCs


Cressel Verity, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His purple hair is matted, messy, and big. His eyes, though not visible through his cowl, are gold.

Personality: He is calm most of the time but flees social interaction. Flattery will make him almost putty in your hands.

History: Born to a pair of adventurers, Cressel grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's looking for his big break.

Flaws: Ugly, Shy, Selfish. Bonds: Rich, Adventurer. Occupation: Farmer

Voice: Cold and demanding tone

Attributes [hide]

Cressel Verity, Male Tiefling Bard 10
Medium (5'6") Tiefling, Lawful Good (CR 10)
Armor Class 12
Hit Points 47 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)9 (-1) 8 (-1)14 (+2)
Skills Nature +3, Performance +6
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 600 gp.


Social Check DCs


Gimble Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a white and grey robe with the hood down. He carries with him a set of scimitars, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He has wavy silver hair. He wears a mask on his face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Gimble's homeland. Gimble decided to take the middle way and become a bodyguard. He has recently gotten a pet goose that steals things from people.

Motivation: He's repulsed by the PC; and he loathes his own lifestyle

Ideals: Fighting. Flaws: Antagonistic, Depressed. Bonds: Immigrant, Criminal record. Occupation: Carter

Voice: Uses lots of figures of speech

Attributes [hide]

Gimble Munggen, Male Gnome Monk 14
Small (3'7") Gnome, True Neutral (CR 14)
Armor Class 13
Hit Points 83 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)10 (+0) 16 (+3)12 (+1)
Skills Acrobatics +7, Stealth +7
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +7

Possessions: 3000 gp. Malachite (8 gp). Violet garnet (300 gp). Alexandrite (300 gp). Obsidian (8 gp). Golden pearl (50 gp). Azurite (8 gp). Black pearl (300 gp). Obsidian (8 gp). Aquamarine (300 gp). Tiger eye turquoise (8 gp). Bloodstone (60 gp). Onyx (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quarion Iranapha, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears baggy violet pantaloons and a brown scarf. His chestnut hair is braided into rings. His green eyes dart from person to person.

Personality: While he acts the brute, he is far gentler than he would appear. He receives visions of the future at random moments

History: Quarion was born with his father's beautiful face. After coming to the age of reason, Quarion took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Quarion never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Bonds: Attractive, In love. Occupation: Ploughman

Voice: Jittery and nervous

Attributes [hide]

Quarion Iranapha, Male Elf Rogue 13
Medium (5'1") Elf, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 72 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)13 (+1) 10 (+0)10 (+0)
Skills Deception +4, Insight +4
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +3

Possessions: 1000 gp. Golden circlet with four aquamarines (6000 gp). 1 Medium magic item.


Social Check DCs


Theodoric Dumph, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His deerstalker hat is riddled with cuts and holes. He is baby faced.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He plays an instrument quite well.

History: He was raised in a white middle class family as the only child. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.

Motivation: Find a way to reverse the transformation of his brother; and to reunite with his absent mother

Ideals: Justice, Artistic. Flaws: Ugly, Mundane. Bonds: Family. Occupation: Butcher

Voice: Posh accent

Attributes [hide]

Theodoric Dumph, Male Half-Elf Ranger 5
Medium (5'8") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)12 (+1) 11 (+0)14 (+2)
Skills Arcana +4, Athletics +4
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 100 pp. 1 Minor magic item.


Social Check DCs

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