Quarethon Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: He has a missing right arm. He usually wears his green robe and has his glaive always slung over his shoulder. His green crest is kept up in a ponytail inside a small hat. His gold eyes dart from person to person.
Personality: Calm and collected, he is a well trained Animal Trainer. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: The child of a Tanner, who enjoyed hunting, Quarethon was taken on many hunting expeditions. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He struck the Animal Trainer job and began his own company from there.
Motivation: Expand his business; and obtaining odd cultural dragonborn artifacts is his passion
Ideals: Gifted. Bonds: Job, Adventurer, Nature. Occupation: Animal Trainer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 10)
Armor Class 11
Hit Points 59 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Undercommon, Druidic
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 |
Possessions: 150 pp. 1 Minor magic item.
Nuraval Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and a wedding ring on his left hand. He has done his best to style his blonde hair to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is skeptical of what others tell him and is slow to trust.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He has a rivalry with the Church that dominates his actions; and he is greedy
Ideals: Joker. Flaws: Shy. Bonds: Rich, In love, Religious. Occupation: Soapmaker
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 13 (+1) | 18 (+4) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Draconic, Elven, Orc
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 50 gp. 3 Holy water.
Fenriz Art, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who wears a green coat over a pastel low-cut shirt, and a top hat upon his head. He keeps his dark red hair in a pixie cut. He wears an eyepatch.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born in a small desert village. When money was particularly tight he was walking through alleys when he overheard a Shepherd hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a Shepherd soon after.
Motivation: Expand his business; and balancing his hectic life and new shepherd responsibilities is difficult
Ideals: Justice. Flaws: Ugly. Bonds: Job, Nature, Poor. Occupation: Shepherd
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'10") Tiefling, Neutral Evil (CR 8)
Armor Class 10
Hit Points 41 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
Possessions: 900 gp. Red-brown spinel (80 gp). Black pearl (800 gp). Zircon (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gormogord TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a skull on it. His red hair is greying along the sides and has receded to reveal a widow's peak. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: The child of a Sellsword, who enjoyed hunting, Gormogord was taken on many hunting expeditions. He worked as a nervous Bather and found it very stressful. He now owns his own business.
Motivation: To end his boredom; and he is unsatisfied with his job
Flaws: Insane, Mundane. Bonds: Military, Nature, Job. Occupation: Bather
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 34 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 9 (-1) | 10 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 3d10-2, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 4000 gp. Red spinel (120 gp). Chrysoberyl (120 gp). Tiger eye turquoise (4 gp). Chrysoberyl (120 gp). Tiger eye turquoise (4 gp). Alexandrite (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thorin Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: This light-skinned male likes to wear tan tank tops with blue pants. He is tall, broad shouldered and powerfully built. His black hair is cut jaggedly and amateurishly. He has several tiny opal earrings on each ear.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Gifted from a young age, Thorin studied abroad. He moved out south to avoid the crime he committed. He has built up a small fortune and can afford his own way.
Motivation: He doesn't get along with people that don't share his tastes; and seeks redemption
Ideals: Joker, Impeccable, Gifted. Bonds: Rich, Criminal record. Occupation: Assassin
Voice: Spits and sputters
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 18 (+4) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Banded mail.
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