Fonkin Turen, Male Gnome [Permalink]
Personal [hide]
Description: He usually wears his white robe and has his hand crossbow always slung over his shoulder. His skin is fair and his fingers are delicate and long. He is bald on top and has large white tufts of hair around his ears. His otherwise smooth face is marked with small tiny scars.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: A powerful brothel owner made him what he is. Through the years after Fonkin was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Fonkin's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: His religion dominates his actions; and he wants nothing more than to rejoin the army
Flaws: Ugly, Antagonistic. Bonds: Military, Mentor, Religious. Occupation: Map Maker
Voice: Jamaican accent
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 14)
Armor Class 12
Hit Points 100 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Druidic
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
Possessions: 2000 gp. Large well-done wool tapestry (300 gp). Fire opal pendant on a fine gold chain (600 gp). Brass mug with jade inlays (300 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp). 1 Medium magic item.
Xappan Clandestine, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he dresses well, wearing grey shirts, loose pants, and blazers most of the time. He has done his best to style his chestnut hair to look like a famous performer. His silver eyes dart from person to person to random spaces in the air.
Personality: He has always had a great fascination with Tiefling culture. He misses his home and complains about the freezing weather, even in summer.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: A strong sense of loyalty to Tiefling people.
Flaws: Racist, Disease, Insomniac. Bonds: Attractive, Immigrant. Occupation: Ruler
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'0") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 21 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 18 (+4) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Terran, Orc, Aquan, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 10000 cp.
Brug Berkeley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He wears brown leather gloves, a brown jacket, and tight pants. He has a hunchback. His silver hair is singed and shortened. His eyes are hazel and catlike.
Personality: Confrontational and typically high on some drug or another. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Sold as a small child to a slaver, Brug was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. While studying, he fell in love. They married and had a son. He now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and meet up once more with his childhood friend
Flaws: Ugly, Addict. Bonds: Adventurer, Mentor, In love. Occupation: Hunter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'10") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 33 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Orc, Druidic
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 700 gp.
Gorbundus Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: He stands about 6'4" and wears a faded coat and loose pants complete with broad hat. His right leg appears badly burned and disfigured. He wears his silver crest down. His eyes are red and catlike.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. When Gorbundus reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Money/treasure.
Flaws: Shy, Disease. Bonds: Military, Rich. Occupation: Dyer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 76 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 17 (+3) | 16 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Aquan, Sylvan, Giant
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
Possessions: 1800 gp. A delicate silver chain set with a tourmaline (40 gp). 1 Minor magic item.
Varis Siannodel, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a fancy grey suit. He carries with him a set of morningstars, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His auburn hair is cut short with large spiked bangs in the front. He has gleaming, smiling amber eyes.
Personality: He is happy with his job as a Sculptor. He turns his eye from what people do, preferring to live and let live. He is a font of random trivia from the lore and stories he has discovered
History: The child of a Doctor, who enjoyed hunting, Varis was taken on many hunting expeditions. He was taken from his home at a very young age. He has drifted from career to career and currently works as a Sculptor.
Motivation: To be a Doctor again; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Logical. Bonds: Attractive, Job, Nature, Slave. Occupation: Sculptor
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 130 gp.
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Their contribution stands as a beacon of hope for all adventurers!