Theren Meliamne, Male Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears loose pants and a collared shirt complete with sweater beneath his coat. His chestnut hair is heavily combed to the right. His face is scarred and worn.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Animals are drawn to him, and he is able to talk to them.
History: Theren hails from a village terrorized by brigands. In his 13th year, his parents were killed by a brigands raid, leaving Theren alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Many brigands want him driven away; and several ex partners dislike his way of doing things and want revenge
Ideals: Athletic, Impeccable, Gifted. Flaws: Ugly. Bonds: Enemies. Occupation: Bather
Voice: Soothing and warm
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 10 (+0) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 20000 cp. 1 Minor magic item.
Garl Haley, Male Half-Orc [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he tends to wear a large tan jacket. His hair is always cut to a buzz. His green eyes are passionate and lively.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. The war was a terrible time for him, and Garl does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Disciplined. Flaws: Depressed, Antagonistic. Bonds: Military, Immigrant. Occupation: Banker
Voice: Shortens vowels
Attributes [hide]
Medium (5'6") Half-Orc, Neutral Good (CR 4)
Armor Class 12
Hit Points 17 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Golden yellow topaz (600 gp). Golden pearl (160 gp). 1 Minor magic item.
Pirithin Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: A moderately attractive man, he dresses well, wearing grey shirts, loose pants, and blazers most of the time. With a patchy chestnut beard and wild chestnut hair. He tend to wears goggles to shield his eyes.
Personality: Aggressive, abrasive, and angry, Pirithin embodies much of what other species detest in the Halflings. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born in the north. His psionic abilities were realized during a raid on his village. He's since become an addict/alcoholic.
Motivation: Expand his business; and a deep hatred of gnolls
Ideals: Gifted. Flaws: Antagonistic, Addict. Bonds: Attractive, Immigrant. Occupation: Crown-heir
Voice: Scratchy, weak
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 8 (-1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: 130 gp.
Ahvain Berevan, Male Elf [Permalink]
Personal [hide]
Description: He wears just a pastel suit, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'8" when asserting himself. He has a very tight haircut. He tend to wears goggles to shield his eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He invites people to come help in his community garden.
History: He got into the Cook business at a young age. After coming to the age of reason, Ahvain took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now spends his time doing works of charity.
Motivation: Wants to open a new tavern.
Ideals: Impeccable, Philantrophist, Gifted. Bonds: Job. Occupation: Cook
Voice: Sore throat, cough
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 13)
Armor Class 12
Hit Points 26 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 6 (-2) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 3000 gp. Carved bone or ivory statuette (60 gp). A necklace of small pink pearls (3000 gp). Cloth of gold vestments (50 gp).
Arjhan Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His silver crest is kept up in a ponytail inside a small hat. His red eyes have a joyful gleam in them most of the time.
Personality: He likes to make people angry or surprised. He enjoys reading and quiet.
History: The child of a Carpenter, who enjoyed hunting, Arjhan was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Arjhan took refuge in the ruined castle and found the beat up nunchaku and armor he uses now. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Find a way to reverse the transformation of his brother; and a need for knowledge about a nearby landmark
Ideals: Logical. Flaws: Antagonistic. Bonds: Nature, Adventurer, Family. Occupation: Actor
Voice: Timid voice
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 12)
Armor Class 11
Hit Points 84 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 17 (+3) | 15 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Abyssal, Aquan
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 4000 gp. Large well-done wool tapestry (400 gp). Golden circlet with four aquamarines (4000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp). Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp). A silver and pearl hairclip (90 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
