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Advanced [show]


Seebo Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: This man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is muscular with a powerful set of arms. He wears his auburn hair down. His eyes are a pleasant green.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Sold as a small child to a necromancer, Seebo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved from fad to fad and when he turned 15 he discovered writing. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants a kiss; and he would like to get married and retire

Ideals: Opinionated, Entrepeneur, Artistic. Bonds: Mentor, Has a crush. Occupation: Merchant

Voice: Sleepy voice

Attributes [hide]

Seebo Gobblefirn, Male Gnome Aristocrat 13
Small (3'8") Gnome, Neutral Good (CR 13)
Armor Class 12
Hit Points 102 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)13 (+1) 17 (+3)12 (+1)
Skills Animal Handling +7, Persuasion +5
Senses Passive Perception 13
Languages Common, Gnome, Giant
Attacks Melee +3 / 4d4-1, Ranged +5 / 4d4+1, Grapple +1

Possessions: 4000 gp. 1 Medium magic item.


Social Check DCs


Silent Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is well dressed, constantly wearing a grey suit, black shirt, and green tie. His fur is cut close to his head. His eyes, though not visible through his cowl, are green.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is able to make almost anything out of random pieces of junk.

History: The child of eastern immigrants he idolized his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted martial powers by his dying brother.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Impeccable, Gifted. Bonds: Immigrant, Attractive, Adventurer. Occupation: Shipwright

Voice: Laughs frequently while speaking

Attributes [hide]

Silent Of Clay, Male Tabaxi Commoner 1
Medium (6'10") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)14 (+2) 16 (+3)13 (+1)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common, Goblin, Auran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Eberk Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a blue suit, brown shirt, and tan tie. He carries with him a set of morningstars, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He has done his best to style his red hair to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Eberk wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in the south to a Map Maker, Eberk learned a great deal about his father's area of expertise. He dropped out of school before completing his studies. He has achieved small success as a Map Maker.

Motivation: To be a Fisher again.

Ideals: Fighting, Disciplined, Logical. Flaws: Insane. Bonds: Job. Occupation: Map Maker

Voice: Stutters

Attributes [hide]

Eberk Bloodkith, Male Dwarf Barbarian 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 22 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)13 (+1) 12 (+1)9 (-1)
Skills Acrobatics +3
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3

Possessions: 90 gp. 4 Tanglefoot bags.


Social Check DCs


Mhurren Lincoln, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears professional attire, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'9" when asserting himself. His hair is greying and his face has many wrinkles. His eyes are likewise blue. His teeth are white and perfect.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. After a long history of fighting, Mhurren and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Slave, Religious. Occupation: Spice Merchant

Voice: American accent

Attributes [hide]

Mhurren Lincoln, Male Half-Orc Commoner 4
Medium (6'9") Half-Orc, Neutral Good (CR 4)
Armor Class 11
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)11 (+0) 13 (+1)15 (+2)
Skills Intimidation +4, Investigation +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Buckler. 1 Masterwork studded leather. 1 Chain shirt.


Social Check DCs


Baradad Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: He very much looks the part of a Banker. His scarlet crest is braided into rings. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born into a rich family. He moved from fad to fad and when he turned 15 he discovered singing. He has built up a small fortune and can afford his own way.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Antagonistic, Fearful. Bonds: Job, Rich. Occupation: Banker

Voice: Low and grunting

Attributes [hide]

Baradad Clethtinthiallor, Male Dragonborn Rogue 5
Medium (6'1") Dragonborn, Chaotic Good (CR 5)
Armor Class 10
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)13 (+1) 12 (+1)14 (+2)
Skills Persuasion +5, Religion +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 100 gp.


Social Check DCs

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