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Advanced [show]


Ohr Brandon, Male Half-Orc [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears suspenders and grey workpants. His shirt is tan, and he wears a heavy grey leather apron most of the time. He is bald on top and has large white tufts of hair around his ears. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Stoic and calm, he prefers to meditate than take action. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Through the years after Ohr was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Ohr's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Ideals: Disciplined. Flaws: Ugly, Antagonistic, Disease, Insomniac. Occupation: Cartwright

Voice: Switch between two voices

Attributes [hide]

Ohr Brandon, Male Half-Orc Druid 2
Medium (6'3") Half-Orc, Lawful Good (CR 2)
Armor Class 9
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 8 (-1)11 (+0) 10 (+0)10 (+0)
Skills Perception +2, Stealth +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 230 gp.


Social Check DCs


Thamior Casilltenirra, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He dresses in collared shirts and wears a proper scarf over his head. He has a long silver beard with little hanging trinkets. His half smiles and gray eyes are beguiling and draw you in.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often.

Ideals: Athletic, Entrepeneur. Flaws: Disease. Bonds: Attractive, Religious. Occupation: Fisher

Voice: Forgets to breathe while speaking

Attributes [hide]

Thamior Casilltenirra, Male Half-Elf Adept 1
Medium (4'9") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)10 (+0) 12 (+1)13 (+1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 600 sp. Chrysoberyl (90 gp).


Social Check DCs


Dean Chester, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has brown hair. He has gray eyes.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born at the edge of vast desert. A freak accident while working with his Blacksmith mother left him crippled. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Doesn't want to be a Engraver and was forced into it by his family; and he is greedy

Flaws: Racist, Disease. Bonds: Rich, Attractive, Nature, Family. Occupation: Engraver

Voice: Slurs words

Attributes [hide]

Dean Chester, Male Human Paladin 1
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)12 (+1) 17 (+3)12 (+1)
Skills Athletics +3, Religion +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20 pp. Alexandrite (200 gp). 1 Good lock.


Social Check DCs


Peter Royal, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears a tan vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his tan boots flare out at the collars. His hair is black and very short. He has gleaming, smiling gray eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Spice Merchant arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Cynical. Bonds: Rich, Adventurer, Job. Occupation: Spice Merchant

Voice: Sighs a lot, exhausted

Attributes [hide]

Peter Royal, Male Human Barbarian 1
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)13 (+1) 12 (+1)12 (+1)
Skills Medicine +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 gp. Golden pearl (50 gp). 1 Banded mail.


Social Check DCs


Immeral Raethran, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man usually wears his brown robe and has his monstrous two handed axe always slung over his shoulder. His white hair is heavily combed to the left. His face is scarred and worn.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He was born to loving parents in a slum to the north. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting giants, the young Immeral began to lead the lost caravan. Due to his spouse's obsession with being a Bookbinder they were divorced and he won custody of their daughter. He worked as a Marshal, and he later adopted a second daughter.

Motivation: Retire the richest man in the north; and to unite with his sister

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Family, Enemies. Occupation: Marshal

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Immeral Raethran, Male Elf Barbarian 3
Medium (5'3") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)17 (+3) 13 (+1)13 (+1)
Skills Religion +5, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Giant, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 600 sp.


Social Check DCs

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