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Advanced [show]


Shag Barney, Male Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a custom-built plate barding that's adorned with yellow lining and desert motifs. He is bald on top and has large auburn tufts of hair around his ears. His eyes are gray and catlike.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised by priests from a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Religious, Mentor. Occupation: Gardener

Voice: Sighs a lot, exhausted

Attributes [hide]

Shag Barney, Male Half-Orc Sorcerer 5
Medium (5'10") Half-Orc, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)13 (+1) 16 (+3)14 (+2)
Skills Arcana +4
Senses Passive Perception 13
Languages Common, Orc, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 3000 sp. Black pearl (1400 gp). 1 Minor magic item.


Social Check DCs


Nalral Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing right leg. He is wearing the road beaten gear of a warrior. He sports a flattop hair cut. His half smiles and gray eyes are beguiling and draw you in.

Personality: Nalral is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: The child of a Servant, who enjoyed hunting, Nalral was taken on many hunting expeditions. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Extrovert. Bonds: Attractive, Slave, Nature. Occupation: Ruler

Voice: High pitched, excited

Attributes [hide]

Nalral Battlehammer, Male Dwarf Aristocrat 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 24 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)14 (+2) 14 (+2)12 (+1)
Skills Performance +3, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Giant
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1100 sp. 1 Half-Plate.


Social Check DCs


Mamnen Fealty, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a blue broad hat and blue clothes. His red hair is kept up in a ponytail inside a broad hat. His fair skin shows little sign of his aristocratic breeding.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a very good compulsive liar and kleptomaniac.

History: He got into the Butcher business at a young age. A few years later when the east was not economically sound they moved to his current location. Being a Butcher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Many orcs want him driven away; and he'd like to take his coworkers down a peg

Flaws: Antagonistic. Bonds: Attractive, Criminal record, Job, Immigrant, Enemies. Occupation: Butcher

Voice: Breathy voice

Attributes [hide]

Mamnen Fealty, Male Tiefling Adept 6
Medium (6'0") Tiefling, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)16 (+3) 9 (-1)15 (+2)
Skills Perception +2, Religion +6
Senses Passive Perception 16
Languages Common, Giant, Druidic, Ignan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp. Ceremonial electrum dagger with a star ruby in the pommel (1200 gp).


Social Check DCs


Burto Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He tends to wear a large yellow jacket. He has a moderate pudge and is not very fit. With a patchy brown beard and wild brown hair. He is baby faced.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He pushes his goals aggressively. He is also a coward if confronted.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Burto took refuge in the old dungeon and found the beat up shield and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is wracked by social anxiety; and he wants to meet his childhood hero

Flaws: Antagonistic, Fearful. Bonds: Nature, Job, Adventurer. Occupation: Tanner

Voice: Tuts and clicks tongue

Attributes [hide]

Burto Shadowquick, Male Halfling Commoner 5
Small (3'4") Halfling, Chaotic Good (CR 5)
Armor Class 13
Hit Points 29 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)13 (+1) 13 (+1)10 (+0)
Skills Deception +3, Stealth +5
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: Red-brown spinel (60 gp).


Social Check DCs


Aldous Blankley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses like a well dressed Sage does. His long white hair is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He always tries to repair and not replace. It was this mentality that drove him into the Sage business.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was a mechanic, and taught him how to fix just about anything. After a long history of fighting, Aldous and his spouse have recently divorced.

Motivation: Further expansion of business.

Ideals: Persistence, Gifted. Flaws: Antagonistic. Bonds: Job, Attractive. Occupation: Sage

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Aldous Blankley, Male Human Fighter 2
Medium (5'1") Human, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)13 (+1) 11 (+0)13 (+1)
Skills Deception +3, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1600 sp.


Social Check DCs

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