Gale Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a pastel shirt with thin grey vertical stripes and tan pants. His gray fur is singed and shortened. He has a dull look in his hazel eyes.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Gale reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted necromantic powers by his dying sister.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Gifted. Flaws: Ugly, Secretive. Bonds: Military, Criminal record. Occupation: Priest
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Neutral (CR 16)
Armor Class 13
Hit Points 50 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 9 (-1) | 15 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Undercommon, Dwarven
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 5000 gp. Sapphire pendant on gold chain (2900 gp). Embroidered silk and velvet mantle with numerous moonstones (2900 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). Finely wrought small gold bracelet (40 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (40 gp).
Norman Woods, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and is generally well dressed albeit a few years behind the times. His brown hair is heavily combed to the left. He tend to wears goggles to shield his eyes.
Personality: He is happy with his job as a Tanner. He turns his eye from what people do, preferring to live and let live. He is frequently practicing swordplay.
History: He served in the navy to pay for his family's outstanding loans. He was an apprentice working in his mother's forge. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To be a Roofer again.
Bonds: Attractive, Poor, Job, Military, Nature. Occupation: Tanner
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 11)
Armor Class 12
Hit Points 72 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 |
Possessions: 2400 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp). Solid gold idol (200 gp).
Harbek Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a robe, a symbol of the four houses of cards around his neck, and a whip on his belt. He wears his hair in dreadlocks. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is afraid of women and trembles around them
History: He is the product a well kept family trust fund and as such has never really known need. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Money/treasure; and he is greedy
Ideals: Fighting. Flaws: Ugly, Disease, Shy. Bonds: Rich. Occupation: Guard
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 18 (+4) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Orc, Draconic, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 90 gp.
Immeral Starks, Male Half-Elf [Permalink]
Personal [hide]
Description: He typically wears black cloth garments or leather armor. He is portly but not overly obese. His white hair is kept up in a ponytail inside a small hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sculptor arts, while his father instructed him in etiquette, music and courtly manner. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has achieved small success as a Sculptor.
Motivation: He wants to get laid; and he is unsatisfied with his job
Flaws: Mundane. Bonds: Rich, In love, Job, Has a crush. Occupation: Sculptor
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Good (CR 8)
Armor Class 13
Hit Points 44 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 15 (+2) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Halfling, Draconic, Gnome
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: Silver ewer (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ulfgar Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He tends to wear a red poncho over his likewise colored trousers and shirt. He has a hunchback. He has a very tight haircut. His green eyes peer out from beneath his feathered red hat.
Personality: His tongue was cut out and he uses sign language. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born to a pair of adventurers, Ulfgar grew up listening to his mother's many stories. His mother was a mechanic, and taught him how to fix just about anything. He has dedicated himself to building a better world.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Philantrophist, Persistence. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Mercenary
Voice: High pitched and raspy
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 6)
Armor Class 11
Hit Points 46 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 300 gp. Alexandrite (200 gp). Freshwater pearl (13 gp).
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