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Tûgog Wedgwood, Male Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged man wears a robe, a symbol of luck around his neck, and a shield on his belt and is in decent physical shape. He has a small bristly mustache and wavy black hair. He is very pretty but has cold, dead eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He also has developed a complete distrust of the Navigator profession.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Mason for the past few years.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Fighting, Joker. Bonds: Attractive, Job, Poor. Occupation: Mason

Voice: Middle-eastern accent

Attributes [hide]

Tûgog Wedgwood, Male Half-Orc Sorcerer 1
Medium (5'6") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)10 (+0) 15 (+2)11 (+0)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 140 gp.


Social Check DCs


Vlorn Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses well, typically a more casual-formal manner. He keeps his silver hair in a pixie cut. He has gleaming, smiling blue eyes.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He feeds upon the attention of others.

History: Vlorn lived on a farm with his mother, near the main road leading to a nearby town. He was an athlete and attended two major summer competitions. He never won. He has been saving his money to try and buy his sister's freedom.

Motivation: A rival would like him out of the picture; and to reunite with his absent mother

Ideals: Athletic. Bonds: Attractive, Enemies, Family, Criminal record. Occupation: Merchant

Voice: Low rumbling, strings words together

Attributes [hide]

Vlorn Nimblefingers, Male Halfling Barbarian 4
Small (3'0") Halfling, Lawful Evil (CR 4)
Armor Class 15
Hit Points 48 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)12 (+1) 14 (+2)9 (-1)
Skills History +3, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 14000 cp.


Social Check DCs


Odorr Graham, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears just a black suit. He wears his hair in dreadlocks. His violet eyes are slightly larger than normal.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He has had some formal painting training, and achieved minor success. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He doesn't get along with people that don't share his tastes; and to prove his worth to the world

Ideals: Artistic, Impeccable. Flaws: Antagonistic, Impulsive. Bonds: Family. Occupation: Beggar

Voice: Aggressive tone

Attributes [hide]

Odorr Graham, Male Half-Orc Ranger 7
Medium (5'2") Half-Orc, Lawful Evil (CR 7)
Armor Class 13
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)13 (+1) 12 (+1)8 (-1)
Skills Intimidation +2, Medicine +4
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1000 gp. White pearl (130 gp).


Social Check DCs


Joser Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. His whole body is exceptionally muscular. He has a red handlebar mustache and slicked back red hair. He has a dull look in his blue eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is obsessed with a lost civilization.

History: A powerful wizard made him what he is. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural halfling artifacts is his passion

Ideals: Joker. Bonds: Attractive, Immigrant, Adventurer, Mentor. Occupation: Gardener

Voice: Squeaky

Attributes [hide]

Joser Brightmoon, Male Halfling Ranger 4
Small (2'10") Halfling, Lawful Evil (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)18 (+4) 11 (+0)13 (+1)
Skills Perception +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Halfling, Terran, Abyssal, Elven, Giant
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 29000 sp. 1 Minor magic item.


Social Check DCs


Trym Brownrigg, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears silk and lounges about seductively. His brown hair is lengthy. His violet eyes peer out from beneath his deerstalker grey hat.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He was an apprentice working in his father's forge. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Philantrophist, Artistic. Bonds: Attractive, Adventurer, Job. Occupation: Shoemaker

Voice: Jamaican accent

Attributes [hide]

Trym Brownrigg, Male Human Wizard 1
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)12 (+1) 16 (+3)17 (+3)
Skills Athletics +4, Medicine +5
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 20 gp.


Social Check DCs

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