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Advanced [show]


Forcas Judgment, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his white hair down. His eyes are black and he is always smoking a pipe.

Personality: A skeptical and narcissistic man, Forcas's first love is himself. His second love is also himself. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in the west, but his parents moved at a very young age to the east. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Forcas and his spouse have recently divorced.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Entrepeneur, Athletic, Impeccable. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Priest

Voice: Switch between two voices

Attributes [hide]

Forcas Judgment, Male Tiefling Paladin 8
Medium (6'6") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 83 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)16 (+3) 18 (+4)16 (+3)
Skills Medicine +7, Stealth +4
Senses Passive Perception 14
Languages Common, Halfling, Giant, Gnome
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Felgrat Hornsby, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his tan robe. He has a slight overbite and is overall scrawny. He has a very tight haircut. He has violet eyes and a brown hat with a tan feather.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born in a small mountains village. Through the years after Felgrat was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Felgrat's father didn't care for him much, and the feeling was mutual. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is greedy; and he desires power and/or immortality

Flaws: Hedonist, Antagonistic. Bonds: Adventurer, Nature, Rich. Occupation: Servant

Voice: Speaks with back of mouth

Attributes [hide]

Felgrat Hornsby, Male Half-Orc Druid 7
Medium (6'7") Half-Orc, True Neutral (CR 7)
Armor Class 13
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)9 (-1) 11 (+0)11 (+0)
Skills Medicine +3, Stealth +6
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Merihim Victory, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears violet trousers with tan and grey striped suspenders. He wears various colorful collared shirts. He has moderate length black hair. His eyes are likewise gold. His teeth are yellowed and unaligned.

Personality: He is a Map Maker first and foremost. He believes firmly that knowledge should be universal. He works hard and plays hard.

History: He was born at the edge of vast island. Through the years after Merihim was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Merihim's mother didn't care for him much, and the feeling was mutual. He ran away from his former home and has been making his living as a Map Maker for the past few years.

Motivation: Sabotage a competitor.

Flaws: Ugly, Hedonist, Antagonistic. Bonds: Job, Nature. Occupation: Map Maker

Voice: Soft and mumbly

Attributes [hide]

Merihim Victory, Male Tiefling Warrior 9
Medium (5'0") Tiefling, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 41 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)11 (+0) 19 (+4)17 (+3)
Skills Nature +3, Performance +6
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Theriatis Xistsrith, Male Half-Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He typically wears blue cloth garments or leather armor, marred by sweets. With bright chestnut hair and a scraggly beard. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He always tries to repair and not replace. It was this mentality that drove him into the Stableman business.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother was a mechanic, and taught him how to fix just about anything. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has a rivalry with the Church that dominates his actions; and he is not mentally stable, and does not behave rationally

Ideals: Persistence. Flaws: Ugly, Insane, Emotional. Bonds: Religious. Occupation: Stableman

Voice: Speaks with squeezed throat

Attributes [hide]

Theriatis Xistsrith, Male Half-Elf Sorcerer 13
Medium (5'4") Half-Elf, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 22 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)15 (+2) 15 (+2)14 (+2)
Skills Acrobatics +5, Deception +6
Senses Passive Perception 12
Languages Common, Elven, Giant, Gnoll
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666666

Possessions: 2000 gp. Black velvet mask with numerous citrines (110 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). Large well-done wool tapestry (400 gp). 1 Medium magic item.


Social Check DCs


Norûk Wordsworth, Male Half-Orc [Permalink]

Personal [hide]

Description: He tends to wear a black poncho over his likewise colored trousers and shirt. He has a auburn handlebar mustache and slicked back auburn hair. He has a dull look in his blue eyes.

Personality: He will rave to anyone who will listen. A true patriot, Norûk would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Layabout arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well

Flaws: Insane. Bonds: Military, Rich, Nature, Family. Occupation: Layabout

Voice: Eastern European accent

Attributes [hide]

Norûk Wordsworth, Male Half-Orc Rogue 7
Medium (5'1") Half-Orc, Chaotic Evil (CR 7)
Armor Class 9
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 12 (+1)13 (+1) 18 (+4)10 (+0)
Skills Religion +4, Sleight of Hand +2
Senses Passive Perception 14
Languages Common, Orc, Gnoll
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +4

Possessions: Just what you see.


Social Check DCs

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