Dreali Netyoive, Male Elf [Permalink]
Personal [hide]
Description: 5'5" and muscular, this northern man wears professional attire. With a patchy auburn beard and wild auburn hair. He tend to wears goggles to shield his eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He invites people to come help in his community garden.
History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Wants to work out more often; and marry his brother to traveling adventurers
Ideals: Athletic, Philantrophist. Bonds: Attractive, Family, Rich. Occupation: Painter
Voice: Speaks in third person
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 3)
Armor Class 14
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 10 (+0) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Aquan, Terran
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: Just what you see.
Zaffrab Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His skin is fair and his fingers are delicate and long. His long golden hair is drawn into a two foot long braid. His amber eyes dart from person to person to random spaces in the air.
Personality: He never swears and excessively uses polite adverbs when speaking. He would rather hide behind his crafts than deal with other people.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered painting. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Optimist, Artistic. Flaws: Ugly, Shy. Bonds: Religious. Occupation: Courier
Voice: Mousy voice
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 13 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 18 (+4) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Giant, Dwarven, Elven, Terran
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 pp. Hematite (11 gp). Alexandrite (800 gp).
Grisha Ainsley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a simple black robe with green stripes complete with hood. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is cut close to his head. He has gleaming, smiling blue eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He uses divination through singing.
History: Born in the south to a Cartwright, Grisha learned a great deal about his mother's area of expertise. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He wants nothing more than to rejoin the army; and balancing his hectic life and new cartwright responsibilities is difficult
Ideals: Impeccable, Gifted. Bonds: Job, Family, Military. Occupation: Cartwright
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 48 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 8 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Calcitro Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears long strands of emerald and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He sports a long black beard, and similarly colored long hair. This violet eyed northerner is not easily forgotten.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was raised in a white middle class family as the only child. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content; and to find somewhere to settle down
Ideals: Justice. Flaws: Cynical, Mundane. Bonds: Rich. Occupation: Mercenary
Voice: Hissing voice
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 96 (12d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
Possessions: 200 pp. Star rose quartz (60 gp). Red-brown spinel (130 gp). Freshwater pearl (15 gp). Carnelian (60 gp).
Frouse Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He is physically well-built. His chestnut hair is knotted and matted. His eyes are likewise blue.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: From birth he was tutored by a cruel and relentless mentor. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Frouse took refuge in the ruined castle and found the beat up mace and armor he uses now. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and he is not mentally stable, and does not behave rationally
Ideals: Disciplined, Optimist. Flaws: Ugly. Bonds: Mentor, Nature. Occupation: Shoemaker
Voice: Middle-eastern accent
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 3)
Armor Class 14
Hit Points 25 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 16 (+3) | 18 (+4) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Dwarven, Undercommon, Abyssal, Goblin
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
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